Silly reason Easy to convert
Sent from my iPhone On Dec 31, 2011, at 11:56 AM, "Yohandy" <[email protected]> wrote: > Thomas, > I think it'll be a shame if you were to abandon the side scroller. not > because I hate FPS games, in fact I'll be the first to download an FPS MOTA > whenever it's available, but due to the fact you've been working on this game > engine for 3 years, and now you'll be throwing all that work away because the > project doesn't interest you. Keep in mind that with this engine already > finished, you could probably release this game in a couple of months. On the > other hand, you'll need to work on modifying your engine to support 3d > movement, and then start work on the game. it'll take so much longer. > > > > ----- Original Message ----- From: "Thomas Ward" <[email protected]> > To: "Gamers Discussion list" <[email protected]> > Sent: Friday, December 30, 2011 10:22 PM > Subject: Re: [Audyssey] Mysteries of the Ancients News > > >> Hi Dark, >> >> Well, let me explain what my problem here is. If you are facing north >> I want the tiles to line up in front of you from left to right. You >> might have to take one step right and one step forward to active the >> first switch, step back once, step left twice, and one step forward to >> activate the second switch on the left, and one step right to activate >> the middle switch. Then, one step forward to push the door open. That >> definitely requires 3d movement as you can't move left, right, >> forward, and backward all in a 2d environment. >> >> >> Yeah, I know i could modify the puzzle as you suggested by having you >> jump forward and back so many tiles as Prince of persia, Megaman, >> whatever but I really don't want to do it that way. >> >> I guess what it all really boils down to in the end is personal >> preference or tastes. I for one am sick and tired of 2d >> side-scrollers. I just spend three years developing a game engine >> playing the same old side-scroller over and over and over again day in >> and day out until the engine is finished. Now, that the engine is >> ready for production I can't stand side-scrollers personally. Testing >> MOTA over and over again just burned me out on 2d games, and you can >> hardly blame me for wanting to develop something different which >> brings us back to the issue I mentioned in my original post. >> >> I really want to honor my customers by giving them the best game >> possible for their money. However, if the community wants a >> side-scroller, something I'm personally not interested in creating, >> I'm not going to put my heart into creating it.If I'm not interested >> in the final product. Its going to end up being very shallow, not as >> feature filled as it could be, and of course I'll end up having to >> support the game with upgrades, patches, etc which I'm not really >> interested in doing. Its hardly fair to give everyone a side-scroller >> and turn around the day after they buy it and tell them that is the >> final version and I'm no longer going to support that game. That is a >> crummy deal. So of course whatever I make it is for the long hall and >> I better be willing to support and maintain it for a while. >> >> Bottom line, if I have to I'll create the side-scroller to settle >> accounts, but don't think its going to be my best work. I won't spend >> that much time or effort on a project that doesn't interest me. The >> story, sounds, music, might be great but if I can't create it my way, >> the way I want to, then I don't have any personal interest in it. Its >> just been reduced to a meaningless job and I don't get as much >> pleasure out of creating it as I might. >> >> Cheers! >> >> >> > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
