Ah Tom, i didn't realize the phasers and such had different ranges, but that does make sense, I'll have to give the game a try and see how it works.

Even so though, i deffinately would like to see more tactical ship to ship combat, eg, different targiting stratogies to hit the enemy's power source or weapons, or to take down their shield to beam a team across.

We see in the series that different combat tasks take very different tactics and power (indeed you'll probably know far more about this than I do), and I'd really appreciate a mission based startrek game that focused on this.

For instance, finding an enemy in an asteroid field where lots of floating debris would make torpedos less useful and scanners work only at short range.

You could either blow the asteroids away and hope to hit the enemy before they hit you, attempt a long range scan (but with lowered shields), or hunt carefully with your phasers.

Beware the grue!

Dark.
----- Original Message ----- From: "Thomas Ward" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, January 13, 2012 7:05 PM
Subject: Re: [Audyssey] Great Trek 2000 Battle


Hi Dark,

Actually, there are times you can attack first in Trek 2000, and a lot
of it depends on luck and range. Enemies tend to wait until they are
in close before attacking. If you fire torpedoes into the Klingons
while they are out of disruptor range you can damage, cripple, and
even destroy a few before they get into disruptor range.

The best way to initiate this kind of attack is to scan, find out what
targets you want, and to then change your warp speed so you don't come
into enemy weapons range first. If you plan it right you might be out
of disruptor and phaser range, but in close enough to hit them with
photon torpedoes.

HTH


On 1/13/12, dark <[email protected]> wrote:
Yes, I meant final conflict when I was talking about the defiant's cloaking device, sinse the rules for that game are the same in the way you move and attack. there is I believe no way at all to get the first move in original
Trek 2000 at all!

eware the grue!

dark.

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