Hi Tom.

I havent' read many startrek novels, just the ones the braille library had done over here, but Peter davids' books were mostly awsome (I wasn't as taken with Q in law, but the others were great). Having Captain Picard attempting to get winny the poo and tigger off the bridge was particularly hillarious! :D.

As to games, I admit I'd forgotten about the conduit going boom, but then again i only saw that episode of Voyager the once, actually a couple of years ago when i got the hole 7 seasons on dvd (I probably ought to watch them again). That being said, I'm not really keen on a wormhole, which was one reason i suggested trans warp technology, afterall it's pretty much the entire plot for Ds9, as well as various other episodes, and it's not as if there aren't other ways to introduce a new alien race into a game to be a military threat.

maybe an experiment went wrong and opened a path into Fluidic space, thus allowing species 8472 access to the alpha quadrent, or maybe one of the Q decided to stir things up again. I actually like the Q idea, sinse the Klingons and Herogen have several aspects in common and it'd be just like one of the Q to want to see what happened if you put the two together.

heck, even Voyagers' reaching the delta quadrent wasn't just a case of passing through the wrong wormhole being due to the caretaker.

As to when to set the game, I must admit much as I love the tng series, I'd personally like to see what happens later, even if in a none cannon game. Setting things after the events of the dominion war also means you can have the plot alter according to what you want in the game as well.

for instance, the possibility of a factionalized romulan empire, with some stil upholding the alliance, and some out and out enemies could make for some extremely interesting missions.

Perhaps the cardassians, desperate after their major defeat at the end of the dominion war are now applying for membership in the federation, but perhaps some Klingon military commands that took cardassian outposts are loathed to relinquish them, thus creating severe tentions betwene the Federation and the Klingon Empire.

these are just some ways a plot could go, and all have possibilities for creating missions. yes, it would involve writing some extra startrek plot, but in a lot of ways that would be another advantage in such a game.

Beware the grue!

Dark.
----- Original Message ----- From: "Thomas Ward" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, January 15, 2012 6:50 AM
Subject: Re: [Audyssey] Great Trek 2000 Battle


Hi Dark,

Yeah, the constant rivalry between Quark and Odo could get amusing at
times. Odo always considered Quark public enemy number one, and it was
funny to see Quark always getting blamed for things he didn't do.
Although, with Quark you could never tell, because he was a Ferengi
out for profit and was constantly scheming even when he was
technically within the law.

I don't know if you have ever read the Deep Space 9 book Fallen
Heroes, but there is some pretty amusing scenes in there between Quark
and Odo.  Although, it was necessary for that book, because it was
pretty darn grim. Quark and Odo are sent three days into the future
where upon they discover the entire crew of Deep Space 9 was murdered
by an alien race from the Gamma Quadrant. Quark and Odo must find a
way to return to the past and prevent the slaughter from taking place.
Its a great book.

As for the book where the Ferengi captain got assimilated by the Borg
that was Vendetta by Peter David. That was truly a warped book, but
there were some pretty funny scenes in that book. The most memorable
that comes to mind is how the Ferengi captain ended up getting
assimilated in the first place.

He decides he wants to open trade with the Borg so he beams over the
lead Borg cube. The Borg take him before the ships hive mind, the
unimind, and the Borg tell him what they are going to do. I love his
response. "You talked about what you want, but what about what I
want?" The Borg replies, "you are irrelevant."

I seriously laughed my rear off when I heard that. Peter David often
has a sense of humor when writing his Star Trek books and his books
can really be funny if a bit  bizarre at times. Although, Q Squared is
probably the most bizarre and warped book the guy has ever written.

As far as a game goes I'd have to think about it. I'm not so sure just
any race can move in and take over a transwarp conduit given that some
Borg would have survived the battle in End Game.  In fact, I'm pretty
sure what Janeway and Voyager did was only to a single hive or branch
of the Borg Collective and there are probably other queens and hives
elsewhere in the galaxy uneffected.

At any rate the transwarp conduit Voyager used no longer exists. If
you remember as they cleared the conduit Voyager fired several photons
back into the conduit which not only closed it but I believe destroyed
the transwarp conduit on the other side which means races like the
Herogen would have to find a different one to invade the Alpha
Quadrant.

However, I take your point. One of the things a lot of Deep Space 9
books did is invent new races in the Gamma Quadrant which the crew of
Deep Space 9 encountered and usually had to fight. As a plot device it
was a great idea and could really apply to the Beta, Gamma, or Delta
quadrants.

Suppose a new wormhole is discovered in a lightly explored region of
the Alpha Quadrant and our ship is sent to investigate. As they do
they send a probe through the wormhole which gets intercepted on the
other side by an alien race who decide to send their forces through
and invade the Alpha Quadrant. Here is a great plot where the time
period and particular crew doesn't matter because its a custom story
complete with custom aliens who may not be cannon, but  gives us a lot
of potential as a mission or a game.

Cheers!

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