Not always. In fact, not at all in most of the older games. In older games
that's exactly why there were FAQ's, because you either had to buy a
separate strategy guide in addition to the game, or do a ton of
experimentation. In the newer games they often include movelists, but they
aren't always complete and they don't tell you how to string together some
combos, or use juggling, etc. There's only one part of fighting games I
think sighted people have better luck with than we do, and that's tutorials,
where they show you how to do something and you're expected to repeat it
exactly. Usually we can't do those unless the tutorial is voiced, but the
tutorial usually isn't necessary either, though you might get a trophy or
XBox achievement for completing it. Either way I still agree with clement,
the only reason blind and sighted people in general have differing levels of
proficiency in fighting games is because a lot of blind people refuse to
even try them given preconceptions like this one. I've played and beaten
many fighting games, more than I care to count, and I find them just as easy
to pick up and play as most audiogames, if not easier in some cases, like
bokurano daiboukenn. Though some of that was due to lack of translation. And
I'm not even as into those types of games as some of the blind gamers.
--------------------------------------------------
From: "dark" <[email protected]>
Sent: Tuesday, February 07, 2012 02:37 PM
To: "Gamers Discussion list" <[email protected]>
Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii
game for the blind!
Hi Clemment.
I am not saying you personally cannot play such games, or that sighted
people do not use faqs.
i am saying that the amount of time and trouble it takes a sighted user,
from the day he/she gets the game out of the box to the point of acquiring
a certain loevel of proficiency at that game will be less than the same
amount of time and trouble taken by a blind user.
this is an average, some sighted users may be worse, some blind users
better, but it is a question of general mean average balanced out betwene
the groups.
for example, a blind user needs to memorize options, however quickly you
can do this, it will not be as instant as the sighted user who can read
them.
A blind user canot read the special move names and descriptions, and thus
with the absense of a faq has no idea what is going on in the game. A
sighted user has all that information instantly available.
this is why the games are inaccessible, and will remain so until the same
amount of information and feedback is given within the game to a blind
user as a sighted user.
What you do with that information, how well you play, whether you look at
faqs or whatever is irrelevant to that central point.
Afterall, these games are not called "video games" because they play by
sound.
Bewre the grue!
#dark.
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