Hi Charles,
Yes, I would agree with that, but with one difference. It can be just as quick to use a keyboard as it can a mouse. Though in some ways I would agree with your analogy as well. When it comes to sites that require use of the mouse. Sites that are developed recently are classic examples. Requiring you to hover the mouse on a link to activate it? Where does that find room for keyboard users? But again, we're digressing heavily here, although I could say exactly the same for most games. If I wanted to play, oh I dunno, let's say Who Wants To Be A Millionaire for want of a better title, I couldn't just go out and get the PC version because the screenreader can't read it to me, and again, it requires a mouse. But at least with Windows the keyboard is available to us, is just as quick if not quicker than using a mouse, and we have people, albeit less of them these days, who are willing to make accessible games for Windows. The only difficulty, if not impossibility, to consider with audiogames, is obtaining the copyrights to make a fully featured version of another game.
Regards,
Damien.


----- Original Message ----- From: "Charles Rivard" <wee1s...@fidnet.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 21, 2012 9:02 PM
Subject: Re: [Audyssey] LWorks


Not so. The built-in screen reader tells you what you're highlighting. Your thinking would be like saying that a computer isn't accessible because we have to use a keyboard rather than the quick way that sighted people can access stuff using the mouse. They can see what is on the screen and use the mouse to click on it. We have to use a screen reader and keyboard. Just because we have to use a different method to accomplish the same thing doesn't mean that we can't do it.

---
Shepherds are the best beasts, but Labs are a close second.
----- Original Message ----- From: "Damien Pendleton" <dam...@blunderfield.plus.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 21, 2012 2:38 PM
Subject: Re: [Audyssey] LWorks


Hi Brian,
The thing is, they're only accessible because we've had to use dirty workarounds to access things that sighted people can access quicker than we can even use a computer. They can see which part of the screen they are touching, they can see how to do all the moves right, so they've got no need to worry. They seem to have it all handed to them on a plate where we have to crawl in the dirt to get access to what we need.
Regards,
Damien.


----- Original Message ----- From: <bpeterson2...@cableone.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 21, 2012 7:00 PM
Subject: Re: [Audyssey] LWorks


I think you're missing the point though. Touch screens are cheaper to make and qite frankl last longer since eventually buttons will give out. My laptop for instance is missing te Tab key. Besides, now tat it's been proven that touch screens CAN be made accessible I can see a big leap forward in terms of our technology.



Are you threatening me? I am the great Cornholio! I come from Lake Titicaca! -----Original Message----- From: Damien Pendleton
Sent: Saturday, April 21, 2012 11:25 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Hi Dark,
If I were to go into my deepest thoughts about touch screen, I'd have to ban myself for profanity. Trust it to say, I hate them with a passion and think
that adding voiceover to a touch screen device is just another corrupt
twisted pro sighted business way of conning the law and getting away with discrimination. The fact that so many VI people have found a way to conquer that is rather impressive to me, and if that's the case, then so be it. But I think it's rather unnecessary to have to do that when the business itself
should make more of an effort. Just because they don't know we exist, or
choose to believe we don't exist, doesn't make us go away. And if companies continue to design things in their own eye happy way, in another twenty or
thirty years it's probably unlikely we'd be able to use anything in the
mainstream market and we'll be right back to square one with specially
designed excessively expensive products and the like.
That's only my opinion, I know tons of you won't agree, but this debate goes
slightly away from games so I don't want this to turn into a full blown
argument as to which is the best operating system to work with.
That's me off my soapbox now.
Regards,
Damien.



----- Original Message ----- From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 21, 2012 5:55 PM
Subject: Re: [Audyssey] LWorks


I must admit I'm planning on an Iphone myself when my laptop busts, since these days I just need something portable, and there are more and more really awsom sounding games for it.

I understand there will be a learning curve, but actually I will probably use games to help me with that, for instance playing text games to learn about screen navigation, the same way that playing online web games got me familiar with site navigation.

Of course, I've not tried one yet, so I might be jumping to conclusions, but from the sound of it touch screens are the way to go, and I'm intreagued by the idea of one that works with screen reading.

Beware the grue!

Dark.

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