Well on that reguard I was mucking round and came accross a site calle osxx86project.org aparently you need a legal macos and then need to image then patch it but you can run macos on a pc.
not sure how legal it is but the site does state you need your own version.

At 06:26 PM 1/21/2013, you wrote:
Hi Josh,

I just wanted to say that I pretty much agree with this post. Just
because Windows doesn't offer a certain feature found on iOS or Mac OS
doesn't mean that iOS and Mac OS users should be penalized and have
said feature removed just because Windows users wouldn't have access
to it. that's just the price of using another operating system. That
is something I can understand better than most since I use more than
one OS myself.

That said, I agree that in some ways Windows is behind the times.
Especially, older releases like XP that are really beginning to show
its age. I don't think those users that hang onto XP realize quite how
far behind the times they are and how complicated they make it for  a
developer to maintain backwards compatibility for their out dated OS.

For example, since I do a lot of .NET development many .NET developers
are using .NET 4.0 and expect to migrate to .NET 5.0 in the not too
distant future. Now, I've heard Microsoft is planning on not releasing
a .NET 5.0upgrade for XP which will make it impossible for .NET
developers to use the latest .NET libraries and features on XP meaning
they will have to roll back to .NET 4.0 to maintain backwards
compatibility while forsaking .NET 5.0 features on Windows 8 which
already has it installed and ready to go. Point being the end users
reluctance to upgrade eventually is going to result in either
developers refusing to support the older OS, or have to forsake
features found on newer Windows versions. Clearly its a case were a
person can't have their cake and eat it too. :D

On 1/20/13, Draconis Entertainment <[email protected]> wrote:
> Hi Michael,
>
> Just one part of your message I want to definitely address.
>
> You wrote:
>> But I really hope that whatever you are going to do with your engine and
>> busines/sales model won't be harder to use for any user "just" because he
>> or she has Windows instead of possessing OSX or an IOS device.
>
> We are going to do the best we can to make things as easy as possible, but
> we're not going to make things artificially more difficult for Mac/iOS
> users, just because Windows users are on a platform that may be more
> limited. Apple platforms make things much easier for both the end user and
> the developer in a lot of ways, and we will take advantage of those things.
> Mac users, for instance, will never have to deal with registration keys and
> online activation of their games, because they can purchase it from the Mac
> App Store, which runs on the last three versions of Mac OS X. We are not
> going to stop using the Mac App Store, just because Windows users can't
> access it.
>
> Likewise, if Mac/iOS makes it possible to offer a feature that we cannot
> offer on Windows, we won't penalize Mac/IOS users just because Windows users
> may not have this option.
>
> In general, we are going to do what we can to keep Mac and Windows titles as
> similar as possible, but we do have to work within the limitations of each.
>
> And, while I am sure many will disagree, Windows is, in the modern world, an
> OS that is largely behind the times. That is doubly true, since so many
> visually impaired users continue to run XP, and sometimes even older
> versions. We will do what we can to support as many users as we can, but we
> won't limit ourselves just because not everyone will be able to take
> advantage of every feature.
>
> I hope this makes sense.
>
>
>
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