I did a low tech game around OpenStreetMap last year in Indonesia. We did workshops at 5 Universities and then allowed people to map for six weeks. They were assigned 5 points for every building they mapped with the attributes wall type, roof type, number of stories, usage, and construction. 1 point for anything else they mapped (roads/pois/etc). A winner from each university was given a scholarship to State of the Map (which was in Denver that year).
There was a quality analysis of the data done afterwards and it seemed the data the quality was actually pretty good (nobody was cheating at least). The reason we didn't do the contest again this year however was that nobody who one ever mapped again. Not a single thing! Our goal was to create an OpenStreetMap community in Indonesia and it was much more successful working with people who were motivated to map because it helped them in some way. For those interested in the details they are in the larger report we did on the project available here (competition stuff starts on page 15): http://en.openstreetmap.or.id/resources/dokumen/ Best, -Kate On Tue, Sep 25, 2012 at 8:18 AM, Martijn van Exel <[email protected]> wrote: > Hi, > > I did a talk on data temperatures and game concepts in OSM at SOTM 2011: > > http://www.fosslc.org/drupal/content/insert-coin-play > (I'm not funny like Schuyler, be warned) > > (slides: > https://oegeo.wordpress.com/2011/09/12/insert-coin-to-play-my-talk-at-state-of-the-map-2011/ > ) > > Also, there is a Badges page on the OSM wiki: > https://wiki.openstreetmap.org/wiki/Badges > (some good links there to interviews with StackOverflow's Jeff Atwood > on the matter, as well as some examples of gameification in OSM) > > There is a *lot* of resistance to the idea of gam(e)ification in OSM. > Attracts the wrong type of contributor, quantity over quality, OSM is > not a game, those kinds of arguments. > > I strongly believe in introducing game concepts into OSM. The next > step for the Remap-A-Tron I did a while ago > (http://lima.schaaltreinen.nl/remap/) would be to have users log in > with their OSM account so the app can keep rankings. Anyone with OAuth > skills in the room? > > Martijn > > On Mon, Sep 24, 2012 at 4:49 PM, Stefan Keller <[email protected]> wrote: > > Hi, > > > > Recently I stumbled upon Gamification. Seems to be a hype now. > > Does anybody have experience with (or ideas about) "Gamification of > > GIS" and/or "Gamification of OpenStreetMap"? > > > > Yours, Stefan > > > > _______________________________________________ > > Geowanking mailing list > > [email protected] > > http://geowanking.org/mailman/listinfo/geowanking_geowanking.org > > > > -- > martijn van exel > http://oegeo.wordpress.com > > _______________________________________________ > Geowanking mailing list > [email protected] > http://geowanking.org/mailman/listinfo/geowanking_geowanking.org > -- Kate Chapman Humanitarian OpenStreetMap Team email: [email protected] web: http://hot.openstreetmap.org/ U.S. mobile: +1 703 673 8834 Indonesian mobile: +62 82123068370
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