Echoing Kevin: 'gamification' doesn't really make sense to me; it
doesn't capture the essence of what is going on - it's not an awful
term but it is kind of like a bubble gum theory - it doesn't explain
it just recasts in new language.

The term I like more is 'cartoonification' : taking the complexity of
the world and translating into something that anybody can understand.
People are pretty busy and don't really have time to understand
complex ideas in every domain - games are a way to connect goals to
primal human instincts... and well I dunno.. more fun.

Recently my team launched an app called Dekko - http://dekko.co that
explores the technical requirements around this; we're doing "strong
AR" where we tightly bind augmented information on top of the real
world by building a 3d point cloud in real time that you can overlay
data on. It could be used for those kinds of apps ( as the technology
improves ).

For example some day (as I've mentioned ad nauseum) I really want to
try build a watershed modeler where you can hold up AR glasses and
look around you and see nearby watersheds and cartoonified versions of
some of the wildlife. I was thinking fishes would be easiest. Each
fish would be a proxy stand in for say 10000 fish and it's health and
demeanor would hint at the underlying data. The idea then would be to
try daylight streams, remove dams or tires and garbage, remove
concrete channels etc - and otheriwse heal streams. The fishes would
become your friends and thank you as the river system health
improved... (or die horrible deaths).

Also, personally my friend Chach and I recently did
http://lemonopoly.org which is a slow game - designed to be played out
over a period of a decade or so. It is an urban agriculture focused
experience where the win condition is "to make the Bay Area lemon
independent". There are viruses affecting lemon trees and other
concerns which help connect a fun light game experience to something
that has real meaning.

I usually have 3 critieria for work: 1) It should be fun to do 2) It
should cover its own costs 3) It should have meaning. I like the idea
of connecting games to the real world because the real world is
awesome and I don't really like being inside very much anyway; so
helping other people value the outside too I figure would make more
outside exist.

There's a huge community of experience designers in the bay area who
do stuff like that - JTTEON is an amazing example of this. Has totally
changed how I see city streets. There's also the Come Out and Play
festival going on soon... http://comeoutandplaysf.org/ ... and too
much other stuff to scribble in the margins of this brief note...

a





On Mon, Sep 24, 2012 at 8:17 PM, Eric Wolf <[email protected]> wrote:
> The USGS National Map Corps ( http://nationalmap.gov/TheNationalMapCorps/ )
> is hoping to use game-like concepts in the future. There is a stated intent
> to engage Scouts, 4H and schools. Because the program only works on a small
> set of features, it's easier to guide people towards quality rather than
> quantity. The USGS is specifically trying to create program that is
> sustainable and ensures completeness. There will be an "editorial" level
> called Adopt-a-Quad which is designed to encourage quality review. The great
> thing about something like a scout badge is that every year there are new
> scouts reaching the level where they want to acquire the badge
> (sustainable). By "gamifying" the Adopt-a-Quad, the more remote areas stand
> a better change of being mapped (completeness).
>
> -Eric Wolf
> (Speaking unofficially)
>
> P.S. The USGS is still working on the Open File Report on Phase 2 of the
> program that includes data relating quantity and quality. Watch for those
> publications soon.
>
> -=--=---=----=----=---=--=-=--=---=----=---=--=-=-
> Eric B. Wolf                           720-334-7734
>
>
>
>
>
> On Mon, Sep 24, 2012 at 4:49 PM, Stefan Keller <[email protected]> wrote:
>>
>> Hi,
>>
>> Recently I stumbled upon Gamification. Seems to be a hype now.
>> Does anybody have experience with (or ideas about) "Gamification of
>> GIS" and/or "Gamification of OpenStreetMap"?
>>
>> Yours, Stefan
>>
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>
>
>
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-- 
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