> > Why? It's already [there ...] > fbdev works on many more platforms than GGI. fbdev is primary console > for a lot of non-x86 Linux platforms, and KGI doesn't exist (hasn't been > tested/debugged at least) on all those platforms yet. What? If you have fbdev GGI will work. You don't need KGIcon to run GGI fbdev target. I run Mesa-GGI on the matroxfb all the time. Also GGI works on Window with Direct X support. James Simmons (o_ fbdev/gfx developer (o_ (o_ //\ http://www.linux-fbdev.org (/)_ (/)_ V_/_ http://linuxgfx.sourceforge.net
- Re: [linux-fbdev] Accelerated 2D graphics lib James Simmons
- Re: [linux-fbdev] Accelerated 2D graphics lib Denis Oliver Kropp
- Re: [linux-fbdev] Accelerated 2D graphics lib James Simmons
- Re: [linux-fbdev] Accelerated 2D graphics lib Jeff Garzik
- Re: [linux-fbdev] Accelerated 2D graphics lib James Simmons
- Re: [linux-fbdev] Accelerated 2D graphics ... Jeff Garzik
- Re: [linux-fbdev] Accelerated 2D graph... James Simmons
- Re: [linux-fbdev] Accelerated 2D graph... Andreas Beck
- Re: [linux-fbdev] Accelerated 2D ... Marcus Sundberg
- Re: [linux-fbdev] Accelerated 2D graphics lib James Simmons
- Re: [linux-fbdev] Accelerated 2D graphics lib Tomas Berndtsson
- Re: [linux-fbdev] Accelerated 2D graphics lib Andreas Beck
- Re: [linux-fbdev] Accelerated 2D graphics lib Tomas Berndtsson
- Re: [linux-fbdev] Accelerated 2D graphics lib Geert Uytterhoeven
- Re: [linux-fbdev] Accelerated 2D graphics ... Andreas Beck
- Re: [linux-fbdev] Accelerated 2D graphics lib Andreas Beck
- Re: [linux-fbdev] Accelerated 2D graphics ... Brian S. Julin