hi
i want
8 bit 640x480
i create pictures. let'S say from my own handcoded
3D engine. it writes into a linear 8bit buffer.
but it overwrites quite often.
then i do some update function and want the picture on screen.
until now i use
directbuffers if possible.
and ggi_putbox if not.
but couldn't it be that ggi_putpox is faster ???
shouldn't i use ggi_putbox to write my internal buffer into
the directbuffer ?
is a directbuffer on the graphicscard behind the slow
ISA bus or is it in RAM
i mean.....
what is fastest solution ?
cu
erik
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