On Thu, Feb 22, 2001 at 01:42:06PM +0100, Jens Lautenbacher wrote: [snip] > > I'd vote for always having an alpha layer. seems to be cleaner > conceptually. I'd vote AGAINST this. Imagine if you use GIMP without any layer functionality, and suddenly you find that cut & erase change to do different things in version 1.4, and the only way to get them back to normal (for you) is through a strange hack involving multi-colored layers. I do like the idea of implicit alpha on the operations Sven mentioned... Zach -- [EMAIL PROTECTED] Zachary Beane http://www.xach.com/ _______________________________________________ Gimp-developer mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
- [Gimp-developer] RGB vs RGBA - why Add Alpha Channel? Raphael Quinet
- Re: [Gimp-developer] RGB vs RGBA - why Add Alpha Ch... Raphael Quinet
- Re: [Gimp-developer] RGB vs RGBA - why Add Alpha Ch... Sven Neumann
- Re: [Gimp-developer] RGB vs RGBA - why Add Alpha Ch... Jens Lautenbacher
- Re: [Gimp-developer] RGB vs RGBA - why Add Alpha Ch... Zachary Beane
- Re: [Gimp-developer] RGB vs RGBA - why Add Alpha Ch... Seth Burgess
- Re: [Gimp-developer] RGB vs RGBA - why Add Alpha Ch... Jens Lautenbacher
- Re: [Gimp-developer] RGB vs RGBA - why Add Alpha Ch... Zachary Beane
- Re: [Gimp-developer] RGB vs RGBA - why Add Alph... Seth Burgess
- Re: [Gimp-developer] RGB vs RGBA - why Add Alpha Ch... Raphael Quinet
- Re: [Gimp-developer] RGB vs RGBA - why Add Alpha Ch... Jens Lautenbacher
- Re: [Gimp-developer] RGB vs RGBA - why Add Alpha Ch... Sven Neumann
- Re: [Gimp-developer] RGB vs RGBA - why Add Alpha Ch... egger
- Re: [Gimp-developer] RGB vs RGBA - why Add Alpha Ch... Nick Lamb
- Re: [Gimp-developer] RGB vs RGBA - why Add Alph... Austin Donnelly