Concerning the plug-in example, if you want to see the proper way
to do it, you can look at the real "blur" plug-in, in plug-ins/common/blur.c.
However, as Sven suggests, that plug-in only does a 3x3 blur, and a
proper implementation for NxN, as in the example, would be pretty hard to
read -- too hard to make a good example.
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