On Fri, Aug 9, 2013 at 3:07 PM, pitibonom wrote:
> really amazing Alexandre, the feeling you give me that am speaking to some
> of deity :D
Would you like to repent while at that? :)
> Mebe in your supreme knowledge and power you could convince other companies
> unity, adobe, microsoft, or some other real awesome dev team making blender,
> krita etc ( they all are legions ) to use and handle the xcf format :-)
I'm afraid that you failed to understand the intention behind this
change. This is not meant to enforce XCF on companies. Besides, should
we suggest Adobe to implement support for some open file format, it
would most likely be OpenRaster.
Also, may I draw your attention to the fact that Krita and Blender
already read XCF (via an extension in case of Blender)?
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