Real Networks has a multi-level price structure. The real difference
is in the number of concurrent connections. The RealServer Plus, for
$1,999 only does 60 concurrent connections. The "Intranet Only" server
does 200-500, beginning at $3,995, but you can't broadcast over public
networks. The RealServer Professional begins at $5,995 for 100
concurrent connections, but you can pay your way upto 2000
connections. The price/feature matix is @
http://www.realnetworks.com/products/servers/feature_comparison.html
if anyone is really interested. On top of all of this, you still need
to buy content creation tools. 

All of this aside, even though there are clients available for several
platforms, Real media uses proprietary formats as well. There aren't
any truly open standards for streaming media. The operative word there
is standard. There are open projects out there, like Ogg Vorbis, but I
don't know that they have any real chance at becoming a widely
accepted standard over the various proprietary formats.

C-Ya, 
Kenny
Paul Lussier wrote:

> Well, I don't know about any other format, but someone mentioned
> yesterday that the RealPlayer server cost about $9K.  I don't know if
> that's true or accurate, but it surely costs more than free, which is
> what MS is giving their server away for.
> 

-- 
---------------------------------------------------
 Kenneth E. Lussier
 Geek by nature, Linux by choice
 PGP KeyID 0xD71DF198
 Public key available @ http://pgp.mit.edu

**********************************************************
To unsubscribe from this list, send mail to
[EMAIL PROTECTED] with the following text in the
*body* (*not* the subject line) of the letter:
unsubscribe gnhlug
**********************************************************

Reply via email to