On Wed, Jan 13, 2010 at 4:26 AM, Onno Meyer <[email protected]> wrote:
> I'm thinking about technology settings to justify a walking tank
> with 3E/Vehicles/ME rules. With Mecha, I mean upright vehicles
> with two legs, two arms, and a single operator, none of that
> ground-hugging spider stuff.

When I think about realistic mecha, what comes to my mind is a 1998
anime called Gasaraki - they tried to make their mecha about as
realistic as possible (and the non-realistic bits are considered big
secrets around which much of the plot revolves). The mecha there are
very similar to Ultra-Tech's 4e Combat Walkers, in that they're not
terribly larger than the pilots. From what I remember, they follow the
same philosophy behind a fighter plane, trading sheer mass and armor
for heightened agility and better electronics. A Gasaraki mecha is
nowhere near as massive as a tank, but can still ignore most small
arms fire, is agile enough to climb or rappel down a building wall,
and small enough to fit inside a hallway inside said building.

Typical anti-tank tactics for these mecha include climbing buildings
and ambushing tanks rolling underneath with anti-armor missiles. The
overall setting is modern-day, but the "artificial muscle" used by the
mecha is part of the non-realistic bits I mention above, which makes
it much more efficient than is otherwise possible.

They sorta blur the line between mecha and battlesuits due to their
size, but they have actual cockpits and are clearly piloted rather
than "worn".

-- 
Bira
http://compexplicita.wordpress.com
http://compexplicita.tumblr.com
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