a robot cruiser at TL15, 3E with all the nuts and bolts ...

* The AI now has IQ 16+5 = 21, DX 16/2+8 = 16, and the ability
   to run one C16 program, or the equivalent.

* A physical C15 skill program has 88 points in the skill, for
   DX+12 in a P/A skill like Gunner. The skill level is 28.
* A mental C15 skill program has 88 points as well, quadrupled
   for the equivalent of eidetic memory, for IQ+175 in a M/A
   skill like Electronics Operation. The skill level is 196.
* Skill levels of a robot skill program can't exceed the skill
   of the programmer, but that is likely to be a self-taught AI
   as well -- you program the AI at the best level you have,
   then train it up to another point, and have it program the
   successor. Repeat.

Any mistakes or forgotten options?

How do you train 88 points in Gunner? That represents 17600 hours of training -- exactly 2.0 years (day and night, nothing else).

from RO63, the limit for skill programs' bonus is limited by the expert helping the programmer (core skill minus 11), so a professional with Gunner-12 (DX10 human with Gunner-12 [12 pts?]) can only help program a +1 skill program (or Gunner-12, whichever's less). Note that there is a penalty of (complexity x 2) to the programming roll -- although this would be mediated by having a computer programming spiral to C15 first... which in itself would have a penalty of -30 to skill to write.


[if you want to nerf the points, make them ROMs so you get +1 to the final skill. (RO61)]

Of course, a millennia-long empire might have super-ais programming attack programs for other super-AIs in a spiral...

You might have the AI bogged down in administrative tasks for the ship itself. This is a large vessel, and a significant number of slots could be taken up by maintenance programs, etc (although a slave NAI on its own hardware could be included to handle these, but maybe not).

Don't AIs typically face -4 penalties when in 'stressful situations', or is that a 4e thing?



In the end what you have done is outside the intended scope of the rules. From RO61: "Even though most TL7 to TL10 robots have very low IQs, thanks to their eidetic memories they can still achieve respectable skill levels in mental skills."


and for ais with super skill levels, doesn't the rule of 20 apply?


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