Clinton replied to me: > Another possible derelict idea is the prospector ship. These ships could > be crewed by as many as several dozen people, with crew areas, control > areas, engineering and environmental areas, plus significant cargo holds, > ore processing sections, and heavy equipment storage.
Hello Clint, there are no good rules for ore processing in 3E Vehicles, but many of those effects could be possible with freighters. Think Aliens, with dark storage compartments, corridors, and a small 'friendly' crew section tucked away somewhere. > These ships would > be small enough that small co-ops and venture companies could fund one, > they would head out to unpopulated areas especially in asteroid belts and > ort clouds where accidents can happen and ships get lost. You are assuming a STL civilizsation, right? With a stardrive, why go into the outback if you can jump to another system? > The could be > full of expensive industrial equipment, valuable ore samples, and > potentially lucrative survey study databanks of where high quality > comets/asteroids/planetoids are. All of this plus the archeological value > of an actual historic ship from the old prospector days. I fear it has either archaeological or industrial value, but not both. If equipment is young enough to be operational, or the orbits haven't been perturbed by passing junk, then it doesn't have that much historical value. Regards, Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
