Johannes replied to me: > And labour got expensive. And in many applications you are better off with > wheelbarrows or pallet jacks.
I would have thought that towing barges on a canal beats a wheelbarrow. Unfortunately 3E has no rules for that, I think. On the long run, is a canal more expensive to maintain than a road? > What type of ground did you assume? With sleds i would assume, that even > very minor unevennesses can have a big effect. Good question. Roman-style roads? The Evil Overlords have been in control for a long time, plenty of opportunity for piecemeal building projects. A better idea than building pyramids all the time. > And a surface, where humans > have good traction (without footwear that slows them down), and that is > not suboptimal for sleds would be rare i suppose. So forget sleds with stone blocks. What other low-tech vehicles can you find on worlds subjected by the Evil Overlords, besides what is already in LT? - A population with food reserves is ripe for rebellion. So very large transport vehicles to bring the grain to central granaries and to dole it out again. - Major resistance will be crushed by the household troops of the Evil Overlords, but the local quislings will face low-level insurgencies. TL4 MRAPs? - Those freedom fighters can't afford big vehicles, nothing that could be spotted from orbit. - As mentioned, good roads in the inhabited areas. Express coaches to bring fresh seafood over a thousand miles? Or will that be done by TL12 grav flyers? What else? Regards, Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
