Johannes replied to me:
> And labour got expensive. And in many applications you are better off with 
> wheelbarrows or pallet jacks.

I would have thought that towing barges on a canal beats a wheelbarrow.
Unfortunately 3E has no rules for that, I think. On the long run, is a 
canal more expensive to maintain than a road?

> What type of ground did you assume? With sleds i would assume, that even 
> very minor unevennesses can have a big effect. 

Good question. Roman-style roads? The Evil Overlords have been in control
for a long time, plenty of opportunity for piecemeal building projects. A
better idea than building pyramids all the time. 

> And a surface, where humans 
> have good traction (without footwear that slows them down), and that is 
> not suboptimal for sleds would be rare i suppose.

So forget sleds with stone blocks. What other low-tech vehicles can you 
find on worlds subjected by the Evil Overlords, besides what is already
in LT?

- A population with food reserves is ripe for rebellion. So very large
  transport vehicles to bring the grain to central granaries and to 
  dole it out again.
- Major resistance will be crushed by the household troops of the Evil
  Overlords, but the local quislings will face low-level insurgencies.
  TL4 MRAPs?
- Those freedom fighters can't afford big vehicles, nothing that could
  be spotted from orbit.
- As mentioned, good roads in the inhabited areas. Express coaches to 
  bring fresh seafood over a thousand miles? Or will that be done by 
  TL12 grav flyers?

What else?

Regards,
Onno
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