Brandon replied to me: > If battlesuits are that well integrated into anninfantry unit, they > really should be considered an organic part of it.
I'm thinking of the way TOW platoons are handled today. Not part of the maneuver companies, but an organic part of each battalion. > >Each suit gets a pilot and a truck driver/mechanic. The HQ gets > >a truck driver, the platoon sergeant, an armorer, and three commo > >guys to talk to the supported unit(s) and the suits. > > I think you could get by with one driver and on mechanic per 3 suits. > Three commo guys sounds a bit much; I'd drop it to one. Right now I have light trucks -- a kind of next-generation HMMWV with one suit each, so each suit needs a driver/mechanic. Saving one guy for every three suits would mean a larger vehicle, like a deuce-and-a-half or MRAP variant. A heavy truck could not fit into helicopters or tiltrotors for deployment, and it might be heavier than the other vehicles in the infantry battalion. Depends on what they got ... I wonder if the current focus on relatively heavy vehicles for COIN is the wave of the future or learning lessons from the last war. Of course that would also solve my worries about the geometry of the thing -- how to fit an 8' high suit into a light truck and then climb in. The suit transport trucks are not APCs by any stretch of the definition, so they can be big van bodies. Regards, Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
