So at that point I think we go back to Scenario 3: you must be able to fly and you must be able to hide, because if the other guy finds you, he will kill you. Sort of like being a n00b in a lot of MMOFPS.
On Wed, Dec 30, 2015 at 9:26 AM, Zan Lynx <[email protected]> wrote: > > > > > > > > > > *From: *Stephen Rider <[email protected]> > *Sent: *Wednesday, December 30, 2015 9:30 AM > *To: *The GURPSnet mailing list <[email protected]> > *Subject: *Re: [gurps] Powered Armor: Fight or Flight? > > > > Onno, > > > > Your comment about flanking got me thinking...you don't need to use the > > entire suit to flank. Even now we have grenades that can flank. I'd think > > that a single non-flying human supported by a cadre of drones would be more > > effective than a single man in a flying suit. I think another question is > > how much cover helps. If I can hide behind a concrete wall and it provides > > cover and concealment, great. If I'm in an environment that's so lethal > > that the car doesn't matter and I can expect to be detected anyway...that > > sort of negates the whole purpose of hiding behind it. > > > > --- > > > > Reminds me of working out the implications of some high TL weapons years > ago. I think it was disruptors. You really can't take cover because the > weapon can go right through a quarter mile of solid rock. Other lower TL > weapons have to dig a tunnel with multiple shots but some of the high > RoF/continuous ones do it in just a few seconds. > > > > > -- Stephen Rider _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
