So at that point I think we go back to Scenario 3: you must be able to fly
and you must be able to hide, because if the other guy finds you, he will
kill you.  Sort of like being a n00b in a lot of MMOFPS.



On Wed, Dec 30, 2015 at 9:26 AM, Zan Lynx <[email protected]> wrote:

>
>
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>
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> *From: *Stephen Rider <[email protected]>
> *Sent: *Wednesday, December 30, 2015 9:30 AM
> *To: *The GURPSnet mailing list <[email protected]>
> *Subject: *Re: [gurps] Powered Armor: Fight or Flight?
>
>
>
> Onno,
>
>
>
> Your comment about flanking got me thinking...you don't need to use the
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> entire suit to flank.  Even now we have grenades that can flank.  I'd think
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> that a single non-flying human supported by a cadre of drones would be more
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> effective than a single man in a flying suit.  I think another question is
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> how much cover helps.  If I can hide behind a concrete wall and it provides
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> cover and concealment, great.  If I'm in an environment that's so lethal
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> that the car doesn't matter and I can expect to be detected anyway...that
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> sort of negates the whole purpose of hiding behind it.
>
>
>
> ---
>
>
>
> Reminds me of working out the implications of some high TL weapons years
> ago. I think it was disruptors. You really can't take cover because the
> weapon can go right through a quarter mile of solid rock. Other lower TL
> weapons have to dig a tunnel with multiple shots but some of the high
> RoF/continuous ones do it in just a few seconds.
>
>
>
>
>



-- 
Stephen Rider
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