Red contact me off list please [EMAIL PROTECTED] -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Reedbeta Sent: Monday, January 28, 2002 7:17 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] ClientPutInServer()
IMHO you should stick to InitHUD for any observer-mode business. That's a tried and tested location. My old mod had VGUI team and class menus that were shown while the player was in an observer state at the beginning of each map, and InitHUD worked fine for us. I can send you some of the code if you want---in fact, I can send you all the code, since the mod is dead. --- "Yacketta, Ronald" <[EMAIL PROTECTED]> wrote: > Folks, > > This function is called/used one the player is IN the game, after > ClientConnected() etc..? > > Would this not be a valid spot to toss the player into a "limbo" status > where they > are basically frozen and must choose a team/class from a menu? > > Regards, > > > Ronald J. Yacketta > Principal Consultant > Ciber, INC > 345 Woodcliff Dr. > Fairport, NY 14450 > ----------------------------------------------------------------------- > The information transmitted is intended only for the person or entity to > which it is addressed and may contain confidential and/or privileged > material. > > Any review, retransmission, dissemination or other use of, or taking of > any action in reliance upon, this information by persons or entities other > than the intended recipient is prohibited. > > If you received this in error, please contact the sender and delete the > material from any computer. > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > __________________________________________________ Do You Yahoo!? Great stuff seeking new owners in Yahoo! Auctions! http://auctions.yahoo.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

