You don't actually have to do that, nor do the sounds seemed muffled.

By just tricking the client into thinking you are in water, the engine
doesn't do the standard stuff it would other wise do.

We got water fog happening with about 3 lines of code modification on
server side, and a bit of offset hacking in view.cpp client side.

Michael Shimmins

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:hlcoders-admin@;list.valvesoftware.com] On Behalf Of botman
Sent: Tuesday, October 29, 2002 11:13 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Fog in Software Mode?

> The water-hack fog seems to work pretty well in Software Mode.

Except for the sounds becoming muffled (which is an engine water
effect),
and forcing you to modify the water physics to behave like land physics.

Jeffrey "botman" Broome

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