:) Glad you've got it working now. We all do stuff like that at times.
-omega -- Blackened Interactive - http://www.blackened-interactive.com FLF:Defiance - http://www.frontline2.com Wavelength - http://www.thewavelength.net
Codiac wrote:
The code for precaching:
CWorld :: Precache calls W_Precache()
W_Precache() calls UTIL_PrecacheOther("proj_flyingskull");
Flying Skull #define FLYINGSKULL_SOUND_SHOOT "spells\flyingskull.wav"
CFlyingSkull :: Precache calls PRECACHE_SOUND(FLYINGSKULL_SOUND_SHOOT);
I noted the '\' in the define, changing it to a '/' fixed the problem.
Gah! I don't know whether I'm more annoyed at steam for not flagging the file name or me for making such a stupid error.
Thanks again for your help Tony, that's about the fourth time over the last two years you have saved my bacon :)
Jeff.
P.S. I posted this to the list so others who get this error can fix it without shaming themselves in public <blush>
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