-- [ Picked text/plain from multipart/alternative ] No. On 1/15/06, Spektre <[EMAIL PROTECTED]> wrote: > > I have to be honest; I really don't like this approach. I ran into it in > internal alpha versioning, and the problem is that it breaks all the > text tokens, because they all append the modname on the front of the > token. This is a pain cause you have to do a find/replace on the modname > in all the files everytime you change a version. Is there a more elegant > way to do this? > Talia > > Aaron Schiff wrote: > > >-- > >[ Picked text/plain from multipart/alternative ] > >you make a new mod folder called MODv2 and add a searchpath for the MODv1 > > > >On 1/14/06, Scott Loyd <[EMAIL PROTECTED]> wrote: > > > > > >>-- > >>[ Picked text/plain from multipart/alternative ] > >>Simply put, does a CVAR/GameInfo Entry exist that lets me version a > >>release? If so, what is it? f.e. I have 2 versions of my mod (v1, v2), > I > >>don't want v2 servers to show up for v1 users, and I don't want v1 > servers > >>to show up for v2 users :). > >> > >>Thanks much. > >>-- > >> > >>_______________________________________________ > >>To unsubscribe, edit your list preferences, or view the list archives, > >>please visit: > >>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > >> > > > > > >-- > >ts2do > >-- > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >
-- ts2do -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

