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No.

On 1/15/06, Spektre <[EMAIL PROTECTED]> wrote:
>
> I have to be honest; I really don't like this approach. I ran into it in
> internal alpha versioning, and the problem is that it breaks all the
> text tokens, because they all append the modname on the front of the
> token. This is a pain cause you have to do a find/replace on the modname
> in all the files everytime you change a version. Is there a more elegant
> way to do this?
> Talia
>
> Aaron Schiff wrote:
>
> >--
> >[ Picked text/plain from multipart/alternative ]
> >you make a new mod folder called MODv2 and add a searchpath for the MODv1
> >
> >On 1/14/06, Scott Loyd <[EMAIL PROTECTED]> wrote:
> >
> >
> >>--
> >>[ Picked text/plain from multipart/alternative ]
> >>Simply put, does a CVAR/GameInfo Entry exist that lets me version a
> >>release?  If so, what is it?  f.e. I have 2 versions of my mod (v1, v2),
> I
> >>don't want v2 servers to show up for v1 users, and I don't want v1
> servers
> >>to show up for v2 users :).
> >>
> >>Thanks much.
> >>--
> >>
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> >>
> >>
> >>
> >
> >
> >--
> >ts2do
> >--
> >
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> >
> >
> >
> >
>
>
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>


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