Yah, I'd have to say that's true.
If I was a plugin author, I'd get a bunch together and create a document
outlining what I'd wish Valve would do. I'd also send it through snail
mail, not email. I'd also include the names of all the people involved.
Politeness goes a long way ;-)
Benjamin Davison wrote:
--
[ Picked text/plain from multipart/alternative ]
Yeah I do agree plugin authors get the short end of the stick compared to
mod makers, but the attitude some of them take... quite frankly stinks.
I have always found interaction with people like Alfred pleasent, I dunno
what you guys are saying but maybe you should be a but more
respectfull/polite and you will get much further than with this "we demand
this, gimme gimme" attitude some of the members of this list have.
Maybe you can be a bit more proactive, and get a bunch of plugin authors
together. Create a professional and polite detailed proposal of what you
guys want with examples and perhaps even implementations.
Valve might turn around and say, "no we aint doing it" but it's going to get
you further than the attitude some of you guys are taking.
On 3/2/06, Kamran <[EMAIL PROTECTED]> wrote:
I can't really blame them; if I was a plugin author, and a new game
didn't support all the things the /old/ game did, I'd be pretty mad. It
would seem like logic to me that Valve would include all the good stuff
from CS 1.6 that you'd /imagine/ would carry over to a /new version of
the same game/? If you're going to make a new game, based off the old
one, wouldn't you include the same or BETTER plugin capability? Also,
considering CS 1.6 has sooooooo many mods, you'd think that it'd be a
no-brainer. Extra work sometimes goes a long way.
Benjamin Davison wrote:
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[ Picked text/plain from multipart/alternative ]
I'm not going to bother getting in an argument here.
But if Valve treats you so bad, why don't you vote with your feet and
develop plugins for any other number of games?
Not gonna crap up the list, always happens when a couple of plugin
authors
with bad attitudes turn up with a bone to grind.
On 3/2/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
Benjamin Davison wrote:
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[ Picked text/plain from multipart/alternative ]
It's not about plugins, he is asking how todo it in a mod.
The response I made was in agreement to someone who was talking about
the SDK and plugins. This is the hlcoders list and is to do with *all*
half-life coding, whether they are mods or plugins.
Most of the plugin authors on this list have a bad attitude and need
to
straighten that out first.
LOL. I take it from your bad attitude you must be one too...
Matt.
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- Benjamin Davison
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Kamran A
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