Ratman, PLEASE stop replying to this list, you're giving me a headache. > -----Original Message----- > From: Ratman2000 [mailto:[EMAIL PROTECTED] > Sent: 24 February 2007 09:08 > To: [email protected] > Subject: Re: [hlcoders] Downloadables Bug? VALVE? > > Hello, > > please see this thread as closed! All information we need, we have become! > > DONT SEND ANYMOR TO THIS THREAD AND LET HE WORK !!! > > Becouse its no flame thread.... He sayed he have found the bug so let he > work on it and dont > flame now!!! > > With friendly reguards > > Ratman2000 > > ----- Original Message ----- > From: "Jay C." <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Saturday, February 24, 2007 4:12 AM > Subject: RE: [hlcoders] Downloadables Bug? VALVE? > > > > Yahn, ring any bells? 21 MARCH 06 =[ > > > >> -----Original Message----- > >> From: [EMAIL PROTECTED] [mailto:hlcoders- > >> [EMAIL PROTECTED] On Behalf Of Yahn Bernier > >> Sent: 21 March 2006 02:01 > >> To: [email protected] > >> Subject: RE: [hlcoders] Sound downloads. > >> > >> Unfortunately it required changes to the file system and the engine so > >> it's not on the immediate slate for release. It's definitely in the > >> pipeline for release though. No definite ETA, but hopefully in the > next > >> couple of months. > >> > >> Yahn > >> > > > > From [EMAIL PROTECTED] Mon Mar 20 15:33:10 2006 > > Received: from [70.84.243.162] (helo=gator12.hostgator.com) > > by list.valvesoftware.com with esmtp (Exim 3.35 #1 (Debian)) > > id 1FLTs5-0000pM-00 > > for <[email protected]>; Mon, 20 Mar 2006 15:33:09 > > -0800 > > Received: from [86.42.5.157] (port=64823 helo=eliteprodigy3) > > by gator12.hostgator.com with esmtp (Exim 4.52) > > id 1FLUBF-0008Uc-VV > > for [email protected]; Mon, 20 Mar 2006 18:52:58 -0500 > > From: "Jay C." <[EMAIL PROTECTED]> > > To: <[email protected]> > > Message-ID: > > > <!&!AAAAAAAAAAAYAAAAAAAAAJOXbHHM0eJMtFLS0/fUXkvCgAAAEAAAAPOSK1b0nO1Dkxa29w > /g > > [EMAIL PROTECTED]> > > MIME-Version: 1.0 > > X-Mailer: Microsoft Office Outlook 11 > > Thread-Index: AcZMeWyLr40FLvdHS3qGJ/pYHRLLeQ== > > X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2670 > > X-AntiAbuse: This header was added to track abuse, please include it > with > > any abuse report > > X-AntiAbuse: Primary Hostname - gator12.hostgator.com > > X-AntiAbuse: Original Domain - list.valvesoftware.com > > X-AntiAbuse: Originator/Caller UID/GID - [47 12] / [47 12] > > X-AntiAbuse: Sender Address Domain - c0ld.net > > X-Source: > > X-Source-Args: > > X-Source-Dir: > > content-transfer-encoding: 7bit > > content-type: text/plain; > > charset=us-ascii > > Subject: [hlcoders] Sound downloads. > > Sender: [EMAIL PROTECTED] > > Errors-To: [EMAIL PROTECTED] > > X-BeenThere: [email protected] > > X-Mailman-Version: 2.0.11 > > Precedence: bulk > > Reply-To: [email protected] > > List-Help: <mailto:[EMAIL PROTECTED]> > > List-Post: <mailto:[email protected]> > > List-Subscribe: > <http://list.valvesoftware.com/mailman/listinfo/hlcoders>, > > <mailto:[EMAIL PROTECTED]> > > List-Id: Discussion of Half-Life Programming > > <hlcoders.list.valvesoftware.com> > > List-Unsubscribe: > > <http://list.valvesoftware.com/mailman/listinfo/hlcoders>, > > <mailto:[EMAIL PROTECTED]> > > List-Archive: <http://list.valvesoftware.com/mailman/private/hlcoders/> > > Date: Mon Mar 20 15:36:02 2006 > > X-Original-Date: Mon, 20 Mar 2006 23:53:02 -0000 > > > > I'm just wondering is there a status on the sound download bug? > > > > It has been reported a few times, you know, the one where sounds don't > > work > > on the map on which they were downloaded, you have to restart your > client > > for them to work. > > > > Is this actually a bug or one of the new "features"? > > > > ------------------------------------------------------------------------ > ---- > > ----------------- > > > > From [EMAIL PROTECTED] Mon Mar 20 15:45:31 2006 > > Received: from [207.173.176.199] (helo=smtp3.valvesoftware.com) > > by list.valvesoftware.com with esmtp (Exim 3.35 #1 (Debian)) > > id 1FLU43-0001Uq-00 > > for <[email protected]>; Mon, 20 Mar 2006 15:45:31 > > -0800 > > Received: from [207.173.178.81] (helo=exchange2.valvesoftware.com) > > by smtp3.valvesoftware.com with esmtp (Exim 3.35 #1 (Debian)) > > id 1FLUkB-0002x8-00 > > for <[email protected]>; Mon, 20 Mar 2006 16:29:03 > > -0800 > > Content-class: urn:content-classes:message > > MIME-Version: 1.0 > > X-MimeOLE: Produced By Microsoft Exchange V6.5.7226.0 > > Subject: RE: [hlcoders] Sound downloads. > > Message-ID: > > <[EMAIL PROTECTED]> > > X-MS-Has-Attach: > > X-MS-TNEF-Correlator: > > Thread-Topic: [hlcoders] Sound downloads. > > Thread-Index: AcZMeWyLr40FLvdHS3qGJ/pYHRLLeQAAaeLA > > From: "Yahn Bernier" <[EMAIL PROTECTED]> > > To: <[email protected]> > > X-Valve-MailScanner-Information: Please contact the System Administrator > > for > > more information > > X-Valve-MailScanner: Found to be clean > > X-Valve-MailScanner-SpamCheck: not spam (whitelisted), SpamAssassin > > (score=0, > > required 6) > > content-transfer-encoding: 7bit > > content-type: text/plain; > > charset=US-ASCII > > Sender: [EMAIL PROTECTED] > > Errors-To: [EMAIL PROTECTED] > > X-BeenThere: [email protected] > > X-Mailman-Version: 2.0.11 > > Precedence: bulk > > Reply-To: [email protected] > > List-Help: <mailto:[EMAIL PROTECTED]> > > List-Post: <mailto:[email protected]> > > List-Subscribe: > <http://list.valvesoftware.com/mailman/listinfo/hlcoders>, > > <mailto:[EMAIL PROTECTED]> > > List-Id: Discussion of Half-Life Programming > > <hlcoders.list.valvesoftware.com> > > List-Unsubscribe: > > <http://list.valvesoftware.com/mailman/listinfo/hlcoders>, > > <mailto:[EMAIL PROTECTED]> > > List-Archive: <http://list.valvesoftware.com/mailman/private/hlcoders/> > > Date: Mon Mar 20 15:48:12 2006 > > X-Original-Date: Mon, 20 Mar 2006 16:05:18 -0800 > > > > It's a bug, we have a fix. I'll find out when it's scheduled to ship > > out to the public release. > > > > Yahn > > > >> -----Original Message----- > >> From: Yahn Bernier [mailto:[EMAIL PROTECTED] > >> Sent: 23 February 2007 20:06 > >> To: [email protected] > >> Subject: RE: [hlcoders] Downloadables Bug? VALVE? > >> > >> Yeah, I can see the general issue and it's a bit sticky. It's > >> definitely fixable, but it might take a couple of days of mucking > around > >> with stuff in the engine. > >> > >> I should have it fixed pretty shortly though. > >> > >> Yahn > >> > >> -----Original Message----- > >> From: [EMAIL PROTECTED] > >> [mailto:[EMAIL PROTECTED] On Behalf Of LDuke > >> Sent: Friday, February 23, 2007 11:50 AM > >> To: [email protected] > >> Subject: Re: [hlcoders] Downloadables Bug? VALVE? > >> > >> -- > >> [ Picked text/plain from multipart/alternative ] I've heard from others > >> that there is an issue with some types of materials (decals?). > >> > >> On 2/23/07, Yahn Bernier <[EMAIL PROTECTED]> wrote: > >> > > >> > Okay. I was able to repro this with the stringtable version and fix > >> it. > >> > The fix will go out some time in the next few weeks whenever we have > >> > an engine update coming out. > >> > > >> > I still need to look at models and materials/decals, too, since there > >> > may be similar issues wrt those types of things. > >> > > >> > Yahn > >> > > >> > -----Original Message----- > >> > From: [EMAIL PROTECTED] > >> > [mailto:[EMAIL PROTECTED] On Behalf Of > Ratman2000 > >> > Sent: Friday, February 23, 2007 9:04 AM > >> > To: [email protected] > >> > Subject: Re: [hlcoders] Downloadables Bug? VALVE? > >> > > >> > Hello Yahn, > >> > > >> > thanks for your help! > >> > > >> > I think there is something to do after adding it in the > >> > download-tables... > >> > > >> > So the simplest way is to check, what the system does by loading the > >> > *.res file! > >> > > >> > With friendly reguards > >> > > >> > Ratman2000 > >> > > >> > ----- Original Message ----- > >> > From: "Yahn Bernier" <[EMAIL PROTECTED]> > >> > To: <[email protected]> > >> > Sent: Friday, February 23, 2007 4:23 PM > >> > Subject: RE: [hlcoders] Downloadables Bug? VALVE? > >> > > >> > > >> > >I put the files in a map .res file and it worked, but I'll test the > >> > >code they way you had it set up and see what the problem is. > >> > > > >> > > Yahn > >> > > > >> > > -----Original Message----- > >> > > From: [EMAIL PROTECTED] > >> > > [mailto:[EMAIL PROTECTED] On Behalf Of > >> > > Ratman2000 > >> > > Sent: Friday, February 23, 2007 2:05 AM > >> > > To: [email protected] > >> > > Subject: Re: [hlcoders] Downloadables Bug? VALVE? > >> > > > >> > > Hello Jay, > >> > > > >> > > yes thats the problem... > >> > > > >> > > Anybody there join a server with custom content, he downloaded it > >> > > but cant hear the sounds... > >> > > > >> > > I think nobody like to join a server, download mass custom files > and > >> > >> > > than have to close CS:S, remember the IP and start it again... Is > >> > > there a way to fix it? > >> > > I think when i download a map, what has custom ambient sounds, the > >> > > sounds i can hear... > >> > > but i dont know right now so i have to test it... > >> > > > >> > > With friendly reguards > >> > > > >> > > Ratman2000 > >> > > > >> > > > >> > > ----- Original Message ----- > >> > > From: "Jay Croghan" <[EMAIL PROTECTED]> > >> > > To: <[email protected]> > >> > > Sent: Friday, February 23, 2007 10:40 AM > >> > > Subject: RE: [hlcoders] Downloadables Bug? VALVE? > >> > > > >> > > > >> > >> Yahn, > >> > >> > >> > >> It doesn't matter how the materials or sounds are downloaded, .res > >> > >> or > >> > > >> > >> by adding it to the "downloadables" NetworkStringTable, the CS:S > >> > >> (HL2?) client still requires a restart before the content is > >> usable. > >> > >> > >> > >> - Jay > >> > >> > >> > >> > >> > >> Quoting Yahn Bernier <[EMAIL PROTECTED]>: > >> > >> > >> > >>> I need a little more info on this one, how are you registering > the > >> > >> > >>> custom .wav (or other content) with the engine? Are you creating > >> > >>> a mapname.res file or using some other API to register it? > >> > >>> > >> > >>> Yahn > >> > >>> > >> > >>> -----Original Message----- > >> > >>> From: [EMAIL PROTECTED] > >> > >>> [mailto:[EMAIL PROTECTED] On Behalf Of > >> > >>> Ratman2000 > >> > >>> Sent: Sunday, February 18, 2007 10:39 PM > >> > >>> To: [email protected] > >> > >>> Subject: [hlcoders] Downloadables Bug? VALVE? > >> > >>> > >> > >>> Hello, > >> > >>> > >> > >>> i have integrated in my CS:S Server Plugin an function to add > >> > >>> Custom > >> > > >> > >>> Sound Files... > >> > >>> So i have added Sounds to this System and it works great but i > >> > >>> have one problem... > >> > >>> > >> > >>> When i first time connect to the server, all content gets > >> > > downloaded... > >> > >>> Then when i play the sounds by using: > >> > >>> > >> > >>> MRecipientFilter Filter; > >> > >>> > >> > >>> Filter.AddPlayer( i ); > >> > >>> Filter.MakeReliable(); > >> > >>> > >> > >>> EngineSounds->EmitSound( Filter, PlayerIndex, CHAN_AUTO, > >> > >>> EngineSounds->SoundFile, 0.7, > >> > >>> > >> > >>> EngineSounds->0, > >> > >>> 0, 100, &Origin ); > >> > >>> > >> > >>> The sound file dont get played... > >> > >>> > >> > >>> When i then quit CS:S and start it again and connect to the same > >> > >>> server, i dont get download content and all sounds plays fine... > >> > >>> > >> > >>> Who is the problem? Is it an Engine bug? Is there a workaround? > >> > >>> > >> > >>> Please help! > >> > >>> > >> > >>> With friendly reguards > >> > >>> > >> > >>> Ratman2000 > >> > >>> > >> > >>> > >> > >>> _______________________________________________ > >> > >>> To unsubscribe, edit your list preferences, or view the list > >> > >>> archives, please visit: > >> > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >>> > >> > >>> > >> > >>> _______________________________________________ > >> > >>> To unsubscribe, edit your list preferences, or view the list > >> > >>> archives, please visit: > >> > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >>> > >> > >>> > >> > >> > >> > >> > >> > >> > >> > >> _______________________________________________ > >> > >> To unsubscribe, edit your list preferences, or view the list > >> > >> archives, > >> > > > >> > >> please visit: > >> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > > > >> > > > >> > > _______________________________________________ > >> > > To unsubscribe, edit your list preferences, or view the list > >> > > archives, > >> > > >> > > please visit: > >> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > > > >> > > > >> > > _______________________________________________ > >> > > To unsubscribe, edit your list preferences, or view the list > >> > > archives, > >> > > >> > > please visit: > >> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > > > >> > > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list > archives, > >> > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list > archives, > >> > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > > >> > > >> -- > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders
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