Ratman, PLEASE stop replying to this list, you're giving me a headache.

> -----Original Message-----
> From: Ratman2000 [mailto:[EMAIL PROTECTED]
> Sent: 24 February 2007 09:08
> To: [email protected]
> Subject: Re: [hlcoders] Downloadables Bug? VALVE?
>
> Hello,
>
> please see this thread as closed! All information we need, we have become!
>
> DONT SEND ANYMOR TO THIS THREAD AND LET HE WORK !!!
>
> Becouse its no flame thread.... He sayed he have found the bug so let he
> work on it and dont
> flame now!!!
>
> With friendly reguards
>
> Ratman2000
>
> ----- Original Message -----
> From: "Jay C." <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Saturday, February 24, 2007 4:12 AM
> Subject: RE: [hlcoders] Downloadables Bug? VALVE?
>
>
> > Yahn, ring any bells? 21 MARCH 06 =[
> >
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED] [mailto:hlcoders-
> >> [EMAIL PROTECTED] On Behalf Of Yahn Bernier
> >> Sent: 21 March 2006 02:01
> >> To: [email protected]
> >> Subject: RE: [hlcoders] Sound downloads.
> >>
> >> Unfortunately it required changes to the file system and the engine so
> >> it's not on the immediate slate for release.  It's definitely in the
> >> pipeline for release though.  No definite ETA, but hopefully in the
> next
> >> couple of months.
> >>
> >> Yahn
> >>
> >
> > From [EMAIL PROTECTED] Mon Mar 20 15:33:10 2006
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> > for [email protected]; Mon, 20 Mar 2006 18:52:58 -0500
> > From: "Jay C." <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Message-ID:
> >
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> > Subject: [hlcoders] Sound downloads.
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> > Date: Mon Mar 20 15:36:02 2006
> > X-Original-Date: Mon, 20 Mar 2006 23:53:02 -0000
> >
> > I'm just wondering is there a status on the sound download bug?
> >
> > It has been reported a few times, you know, the one where sounds don't
> > work
> > on the map on which they were downloaded, you have to restart your
> client
> > for them to work.
> >
> > Is this actually a bug or one of the new "features"?
> >
> > ------------------------------------------------------------------------
> ----
> > -----------------
> >
> > From [EMAIL PROTECTED] Mon Mar 20 15:45:31 2006
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> > Subject: RE: [hlcoders] Sound downloads.
> > Message-ID:
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> > Thread-Topic: [hlcoders] Sound downloads.
> > Thread-Index: AcZMeWyLr40FLvdHS3qGJ/pYHRLLeQAAaeLA
> > From: "Yahn Bernier" <[EMAIL PROTECTED]>
> > To: <[email protected]>
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> > Date: Mon Mar 20 15:48:12 2006
> > X-Original-Date: Mon, 20 Mar 2006 16:05:18 -0800
> >
> > It's a bug, we have a fix.  I'll find out when it's scheduled to ship
> > out to the public release.
> >
> > Yahn
> >
> >> -----Original Message-----
> >> From: Yahn Bernier [mailto:[EMAIL PROTECTED]
> >> Sent: 23 February 2007 20:06
> >> To: [email protected]
> >> Subject: RE: [hlcoders] Downloadables Bug? VALVE?
> >>
> >> Yeah, I can see the general issue and it's a bit sticky.  It's
> >> definitely fixable, but it might take a couple of days of mucking
> around
> >> with stuff in the engine.
> >>
> >> I should have it fixed pretty shortly though.
> >>
> >> Yahn
> >>
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED]
> >> [mailto:[EMAIL PROTECTED] On Behalf Of LDuke
> >> Sent: Friday, February 23, 2007 11:50 AM
> >> To: [email protected]
> >> Subject: Re: [hlcoders] Downloadables Bug? VALVE?
> >>
> >> --
> >> [ Picked text/plain from multipart/alternative ] I've heard from others
> >> that there is an issue with some types of materials (decals?).
> >>
> >> On 2/23/07, Yahn Bernier <[EMAIL PROTECTED]> wrote:
> >> >
> >> > Okay.  I was able to repro this with the stringtable version and fix
> >> it.
> >> > The fix will go out some time in the next few weeks whenever we have
> >> > an engine update coming out.
> >> >
> >> > I still need to look at models and materials/decals, too, since there
> >> > may be similar issues wrt those types of things.
> >> >
> >> > Yahn
> >> >
> >> > -----Original Message-----
> >> > From: [EMAIL PROTECTED]
> >> > [mailto:[EMAIL PROTECTED] On Behalf Of
> Ratman2000
> >> > Sent: Friday, February 23, 2007 9:04 AM
> >> > To: [email protected]
> >> > Subject: Re: [hlcoders] Downloadables Bug? VALVE?
> >> >
> >> > Hello Yahn,
> >> >
> >> > thanks for your help!
> >> >
> >> > I think there is something to do after adding it in the
> >> > download-tables...
> >> >
> >> > So the simplest way is to check, what the system does by loading the
> >> > *.res file!
> >> >
> >> > With friendly reguards
> >> >
> >> > Ratman2000
> >> >
> >> > ----- Original Message -----
> >> > From: "Yahn Bernier" <[EMAIL PROTECTED]>
> >> > To: <[email protected]>
> >> > Sent: Friday, February 23, 2007 4:23 PM
> >> > Subject: RE: [hlcoders] Downloadables Bug? VALVE?
> >> >
> >> >
> >> > >I put the files in a map .res file and it worked, but I'll test the
> >> > >code  they way you had it set up and see what the problem is.
> >> > >
> >> > > Yahn
> >> > >
> >> > > -----Original Message-----
> >> > > From: [EMAIL PROTECTED]
> >> > > [mailto:[EMAIL PROTECTED] On Behalf Of
> >> > > Ratman2000
> >> > > Sent: Friday, February 23, 2007 2:05 AM
> >> > > To: [email protected]
> >> > > Subject: Re: [hlcoders] Downloadables Bug? VALVE?
> >> > >
> >> > > Hello Jay,
> >> > >
> >> > > yes thats the problem...
> >> > >
> >> > > Anybody there join a server with custom content, he downloaded it
> >> > > but cant hear the sounds...
> >> > >
> >> > > I think nobody like to join a server, download mass custom files
> and
> >>
> >> > > than have to close CS:S, remember the IP and start it again... Is
> >> > > there a way to fix it?
> >> > > I think when i download a map, what has custom ambient sounds, the
> >> > > sounds i can hear...
> >> > > but i dont know right now so i have to test it...
> >> > >
> >> > > With friendly reguards
> >> > >
> >> > > Ratman2000
> >> > >
> >> > >
> >> > > ----- Original Message -----
> >> > > From: "Jay Croghan" <[EMAIL PROTECTED]>
> >> > > To: <[email protected]>
> >> > > Sent: Friday, February 23, 2007 10:40 AM
> >> > > Subject: RE: [hlcoders] Downloadables Bug? VALVE?
> >> > >
> >> > >
> >> > >> Yahn,
> >> > >>
> >> > >> It doesn't matter how the materials or sounds are downloaded, .res
> >> > >> or
> >> >
> >> > >> by adding it to the "downloadables" NetworkStringTable, the CS:S
> >> > >> (HL2?) client still requires a restart before the content is
> >> usable.
> >> > >>
> >> > >> - Jay
> >> > >>
> >> > >>
> >> > >> Quoting Yahn Bernier <[EMAIL PROTECTED]>:
> >> > >>
> >> > >>> I need a little more info on this one, how are you registering
> the
> >>
> >> > >>> custom .wav (or other content) with the engine?  Are you creating
> >> > >>> a mapname.res file or using some other API to register it?
> >> > >>>
> >> > >>> Yahn
> >> > >>>
> >> > >>> -----Original Message-----
> >> > >>> From: [EMAIL PROTECTED]
> >> > >>> [mailto:[EMAIL PROTECTED] On Behalf Of
> >> > >>> Ratman2000
> >> > >>> Sent: Sunday, February 18, 2007 10:39 PM
> >> > >>> To: [email protected]
> >> > >>> Subject: [hlcoders] Downloadables Bug? VALVE?
> >> > >>>
> >> > >>> Hello,
> >> > >>>
> >> > >>> i have integrated in my CS:S Server Plugin an function to add
> >> > >>> Custom
> >> >
> >> > >>> Sound Files...
> >> > >>> So i have added Sounds to this System and it works great but i
> >> > >>> have one problem...
> >> > >>>
> >> > >>> When i first time connect to the server, all content gets
> >> > > downloaded...
> >> > >>> Then when i play the sounds by using:
> >> > >>>
> >> > >>> MRecipientFilter Filter;
> >> > >>>
> >> > >>> Filter.AddPlayer( i );
> >> > >>> Filter.MakeReliable();
> >> > >>>
> >> > >>> EngineSounds->EmitSound( Filter, PlayerIndex, CHAN_AUTO,
> >> > >>> EngineSounds->SoundFile, 0.7,
> >> > >>>
> >> > >>> EngineSounds->0,
> >> > >>> 0, 100, &Origin );
> >> > >>>
> >> > >>> The sound file dont get played...
> >> > >>>
> >> > >>> When i then quit CS:S and start it again and connect to the same
> >> > >>> server, i dont get download content and all sounds plays fine...
> >> > >>>
> >> > >>> Who is the problem? Is it an Engine bug? Is there a workaround?
> >> > >>>
> >> > >>> Please help!
> >> > >>>
> >> > >>> With friendly reguards
> >> > >>>
> >> > >>> Ratman2000
> >> > >>>
> >> > >>>
> >> > >>> _______________________________________________
> >> > >>> To unsubscribe, edit your list preferences, or view the list
> >> > >>> archives, please visit:
> >> > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> > >>>
> >> > >>>
> >> > >>> _______________________________________________
> >> > >>> To unsubscribe, edit your list preferences, or view the list
> >> > >>> archives, please visit:
> >> > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> > >>>
> >> > >>>
> >> > >>
> >> > >>
> >> > >>
> >> > >> _______________________________________________
> >> > >> To unsubscribe, edit your list preferences, or view the list
> >> > >> archives,
> >> > >
> >> > >> please visit:
> >> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> > >>
> >> > >
> >> > >
> >> > > _______________________________________________
> >> > > To unsubscribe, edit your list preferences, or view the list
> >> > > archives,
> >> >
> >> > > please visit:
> >> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> > >
> >> > >
> >> > > _______________________________________________
> >> > > To unsubscribe, edit your list preferences, or view the list
> >> > > archives,
> >> >
> >> > > please visit:
> >> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> > >
> >> >
> >> >
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list
> archives,
> >>
> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> >
> >> >
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list
> archives,
> >>
> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> >
> >> >
> >> --
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> > _______________________________________________
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> > please visit:
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> >
>
>
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