Yeah, I can see the general issue and it's a bit sticky. It's definitely fixable, but it might take a couple of days of mucking around with stuff in the engine.
I should have it fixed pretty shortly though. Yahn -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of LDuke Sent: Friday, February 23, 2007 11:50 AM To: [email protected] Subject: Re: [hlcoders] Downloadables Bug? VALVE? -- [ Picked text/plain from multipart/alternative ] I've heard from others that there is an issue with some types of materials (decals?). On 2/23/07, Yahn Bernier <[EMAIL PROTECTED]> wrote: > > Okay. I was able to repro this with the stringtable version and fix it. > The fix will go out some time in the next few weeks whenever we have > an engine update coming out. > > I still need to look at models and materials/decals, too, since there > may be similar issues wrt those types of things. > > Yahn > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Ratman2000 > Sent: Friday, February 23, 2007 9:04 AM > To: [email protected] > Subject: Re: [hlcoders] Downloadables Bug? VALVE? > > Hello Yahn, > > thanks for your help! > > I think there is something to do after adding it in the > download-tables... > > So the simplest way is to check, what the system does by loading the > *.res file! > > With friendly reguards > > Ratman2000 > > ----- Original Message ----- > From: "Yahn Bernier" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Friday, February 23, 2007 4:23 PM > Subject: RE: [hlcoders] Downloadables Bug? VALVE? > > > >I put the files in a map .res file and it worked, but I'll test the > >code they way you had it set up and see what the problem is. > > > > Yahn > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of > > Ratman2000 > > Sent: Friday, February 23, 2007 2:05 AM > > To: [email protected] > > Subject: Re: [hlcoders] Downloadables Bug? VALVE? > > > > Hello Jay, > > > > yes thats the problem... > > > > Anybody there join a server with custom content, he downloaded it > > but cant hear the sounds... > > > > I think nobody like to join a server, download mass custom files and > > than have to close CS:S, remember the IP and start it again... Is > > there a way to fix it? > > I think when i download a map, what has custom ambient sounds, the > > sounds i can hear... > > but i dont know right now so i have to test it... > > > > With friendly reguards > > > > Ratman2000 > > > > > > ----- Original Message ----- > > From: "Jay Croghan" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Sent: Friday, February 23, 2007 10:40 AM > > Subject: RE: [hlcoders] Downloadables Bug? VALVE? > > > > > >> Yahn, > >> > >> It doesn't matter how the materials or sounds are downloaded, .res > >> or > > >> by adding it to the "downloadables" NetworkStringTable, the CS:S > >> (HL2?) client still requires a restart before the content is usable. > >> > >> - Jay > >> > >> > >> Quoting Yahn Bernier <[EMAIL PROTECTED]>: > >> > >>> I need a little more info on this one, how are you registering the > >>> custom .wav (or other content) with the engine? Are you creating > >>> a mapname.res file or using some other API to register it? > >>> > >>> Yahn > >>> > >>> -----Original Message----- > >>> From: [EMAIL PROTECTED] > >>> [mailto:[EMAIL PROTECTED] On Behalf Of > >>> Ratman2000 > >>> Sent: Sunday, February 18, 2007 10:39 PM > >>> To: [email protected] > >>> Subject: [hlcoders] Downloadables Bug? VALVE? > >>> > >>> Hello, > >>> > >>> i have integrated in my CS:S Server Plugin an function to add > >>> Custom > > >>> Sound Files... > >>> So i have added Sounds to this System and it works great but i > >>> have one problem... > >>> > >>> When i first time connect to the server, all content gets > > downloaded... > >>> Then when i play the sounds by using: > >>> > >>> MRecipientFilter Filter; > >>> > >>> Filter.AddPlayer( i ); > >>> Filter.MakeReliable(); > >>> > >>> EngineSounds->EmitSound( Filter, PlayerIndex, CHAN_AUTO, > >>> EngineSounds->SoundFile, 0.7, > >>> > >>> EngineSounds->0, > >>> 0, 100, &Origin ); > >>> > >>> The sound file dont get played... > >>> > >>> When i then quit CS:S and start it again and connect to the same > >>> server, i dont get download content and all sounds plays fine... > >>> > >>> Who is the problem? Is it an Engine bug? Is there a workaround? > >>> > >>> Please help! > >>> > >>> With friendly reguards > >>> > >>> Ratman2000 > >>> > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list > >>> archives, please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list > >>> archives, please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >> > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, > > > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

