-- [ Picked text/plain from multipart/alternative ] You are doing a loop from 1 - max players right, and not just checking for one index directly?
On 3/29/07, Mukkan Yhtiö <[EMAIL PROTECTED]> wrote: > > I'm calling it in gamerules.. A think function or something that checks > the > frag count against the fraglimit. > > > >From: "Tony \"omega\" Sergi" <[EMAIL PROTECTED]> > >Reply-To: [email protected] > >To: [email protected] > >Subject: Re: [hlcoders] FragCount() & DeathCount > >Date: Thu, 29 Mar 2007 11:49:37 -0400 > > > >-- > >[ Picked text/plain from multipart/alternative ] > >Where are you calling this? > > > >and are you sure you're even player #1 when you test it? > >frequently when I launch a lan game, i end up in slot #2 for some reason. > > > > > > > >On 3/29/07, Mukkan Yhtio <[EMAIL PROTECTED]> wrote: > > > > > > Yeah but then it doesnt return anything? > > > > > > Benjamin Davison wrote: > > > > -- > > > > [ Picked text/plain from multipart/alternative ] > > > > If you are working with the local player I think you should use > > > > CBasePlayer::GetLocalPlayer(); instead. > > > > > > > > On 3/29/07, Mukkan Yhtio <[EMAIL PROTECTED]> wrote: > > > > > > > >> For some reason when using these functions on the local player > > > >> (UTIL_PlayerByIndex( 1 );) they only ever return 1. > > > >> > > > >> No matter how much I kill myself, FragCount and DeathCount will > >return > > > 1. > > > >> > > > >> Is these something i'm not quite understanding here about how these > > > >> functions work or something? > > > >> > > > >> Thanks, > > > >> Mukkan > > > >> > > > >> > > > >> _______________________________________________ > > > >> To unsubscribe, edit your list preferences, or view the list > >archives, > > > >> please visit: > > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > >> > > > >> > > > >> > > > > > > > > > > > > -- > > > > - Benjamin Davison > > > > -- > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > >-- > >-omega > >-- > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _________________________________________________________________ > Don't just search. Find. Check out the new MSN Search! > http://search.msn.click-url.com/go/onm00200636ave/direct/01/ > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- -omega -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

