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ALSO.
UTIL_GetLocalPlayer() is only reliable in SINGLE player.

On 3/29/07, Tony omega Sergi <[EMAIL PROTECTED]> wrote:
>
> Don't do that.
> Loop through all players and check your fraglimit that way.
> The player isn't always index 1.
> Infact the last 4 of my tests, I was index 2, and a remote player was
> index 1.
>
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