-- [ Picked text/plain from multipart/alternative ] Hah :) On 3/29/07, Minh <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Don't take it personal Tony. You'll always be #1 in my mind. :) > > ----- Original Message ----- > From: "Tony "omega" Sergi" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Thursday, March 29, 2007 8:49 AM > Subject: Re: [hlcoders] FragCount() & DeathCount > > > > -- > > [ Picked text/plain from multipart/alternative ] > > Where are you calling this? > > > > and are you sure you're even player #1 when you test it? > > frequently when I launch a lan game, i end up in slot #2 for some > reason. > > > > > > > > On 3/29/07, Mukkan Yhtio <[EMAIL PROTECTED]> wrote: > >> > >> Yeah but then it doesnt return anything? > >> > >> Benjamin Davison wrote: > >> > -- > >> > [ Picked text/plain from multipart/alternative ] > >> > If you are working with the local player I think you should use > >> > CBasePlayer::GetLocalPlayer(); instead. > >> > > >> > On 3/29/07, Mukkan Yhtio <[EMAIL PROTECTED]> wrote: > >> > > >> >> For some reason when using these functions on the local player > >> >> (UTIL_PlayerByIndex( 1 );) they only ever return 1. > >> >> > >> >> No matter how much I kill myself, FragCount and DeathCount will > return > >> 1. > >> >> > >> >> Is these something i'm not quite understanding here about how these > >> >> functions work or something? > >> >> > >> >> Thanks, > >> >> Mukkan > >> >> > >> >> > >> >> _______________________________________________ > >> >> To unsubscribe, edit your list preferences, or view the list > archives, > >> >> please visit: > >> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> >> > >> >> > >> >> > >> > > >> > > >> > -- > >> > - Benjamin Davison > >> > -- > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list > archives, > >> please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > > >> > > >> > > >> > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > > > > > -- > > -omega > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >
-- -omega -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

