-- [ Picked text/plain from multipart/alternative ] Don't take it personal Tony. You'll always be #1 in my mind. :)
----- Original Message ----- From: "Tony "omega" Sergi" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, March 29, 2007 8:49 AM Subject: Re: [hlcoders] FragCount() & DeathCount > -- > [ Picked text/plain from multipart/alternative ] > Where are you calling this? > > and are you sure you're even player #1 when you test it? > frequently when I launch a lan game, i end up in slot #2 for some reason. > > > > On 3/29/07, Mukkan Yhtio <[EMAIL PROTECTED]> wrote: >> >> Yeah but then it doesnt return anything? >> >> Benjamin Davison wrote: >> > -- >> > [ Picked text/plain from multipart/alternative ] >> > If you are working with the local player I think you should use >> > CBasePlayer::GetLocalPlayer(); instead. >> > >> > On 3/29/07, Mukkan Yhtio <[EMAIL PROTECTED]> wrote: >> > >> >> For some reason when using these functions on the local player >> >> (UTIL_PlayerByIndex( 1 );) they only ever return 1. >> >> >> >> No matter how much I kill myself, FragCount and DeathCount will return >> 1. >> >> >> >> Is these something i'm not quite understanding here about how these >> >> functions work or something? >> >> >> >> Thanks, >> >> Mukkan >> >> >> >> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> >> >> >> >> > >> > >> > -- >> > - Benjamin Davison >> > -- >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> > >> > >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > > -- > -omega > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

