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Dear Mike Durand,

               Is there any chance that Valve is
going update the water system for hl2?  I
don’t mean to sound pretentious but the current hl2 water system using flat
bump mapped water is somewhat outdated and it would be nice to see some vertex
deforming water for the source engine in the next SDK update even if it’s not
released as part of ep2.  Seems like most
of the new engines such as Crysis and what I’ve been seeing for Allen wake have
it..I wonder also what Valve are doing to update the tools for the SDK so keep
up with the competition …I don’t want to step
on your toes..I love the source SDK but I would also like to see some big
changes.thanks



 Adam Donovan

Hybrid Media Artist

http://www.adamdonovan.net/core_practice_projects/caustic_resonance.html


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