-- [ Picked text/plain from multipart/alternative ] I know its still a fair way off, but how long after Ep2 can we expect the SDK update? I think I speak for everyone when I say that we don't want to be waiting for another 430 days in between major updates.
On 7/4/07, Mike Durand <[EMAIL PROTECTED]> wrote: > > Hi Adam (and everyone)- > > We do not have any significant changes to the water system coming up for > Ep2 and, therefore, not in the SDK that will come out after Ep2 ships. > That version of the SDK will have updates to the SDK water shaders, but > not the kind of sweeping changes you were hoping for. > > Regarding the tools: the SDK release after Ep2 ships will contain > updates to existing tools as well as *some* new tools that have made our > lives easier. We have noticed that other studios have made some very > nice tools and we will continue to improve ours. We'll talk more about > the new tools and enhancements to existing ones when the post-Ep2 SDK > ships. > > -Best Regards, > Mike > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Adam Donovan > Sent: Tuesday, July 03, 2007 3:20 PM > To: [email protected] > Subject: [hlcoders] source sdk future? > > -- > [ Picked text/plain from multipart/alternative ] > > > Dear Mike Durand, > > Is there any chance that Valve is going update the water > system for hl2? I don't mean to sound pretentious but the current hl2 > water system using flat bump mapped water is somewhat outdated and it > would be nice to see some vertex deforming water for the source engine > in the next SDK update even if it's not released as part of ep2. Seems > like most of the new engines such as Crysis and what I've been seeing > for Allen wake have it..I wonder also what Valve are doing to update the > tools for the SDK so keep up with the competition ...I don't want to > step on your toes..I love the source SDK but I would also like to see > some big changes.thanks > > > > Adam Donovan > > Hybrid Media Artist > > http://www.adamdonovan.net/core_practice_projects/caustic_resonance.html > > > _________________________________________________________________ > News, entertainment and everything you care about at Live.com. Get it > now! > http://www.live.com/getstarted.aspx > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Matt Stafford (Wraiyth) http://www.wraiyth.com NightFall HL2 Mod - http://www.nightfallmod.com -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

