--
[ Picked text/plain from multipart/alternative ]
You can make shortcuts to hammer and model viewer.
Right-click on the Source SDK item on the Tools tab in Steam.
1.. Select Create desktop shortcut.
2.. Add -runhammer to the end of the steam.exe command line.
For example: C:\Program Files\Valve\Steam\Steam.exe -applaunch
211 -runhammer
3.. Rename the desktop shortcut to something appropriate, such as "Hammer
Editor".
This has the added benefit of actually launching the SDK Launcher before
Hammer, making sure it is the latest version.
Note: Shortcuts for Model Viewer and FacePoser can be created by following
the same procedure and replacing -runhammer with one of these command line
arguments: -runmodelviewer or -runfaceposer.
----- Original Message -----
From: "Tom Leighton" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, July 05, 2007 11:13 AM
Subject: Re: [hlcoders] source sdk future?
>I assume that the EP2 sdk will be able to be used by people without EP2
> (I can't run it because of my system specs).
>
> Also, could you possibly make a feature to make shortcuts of SDK
> programs for certain games (I.e. make a shortcut to open hammer or model
> viewer for CS:S), even if you don't have that game selected in the sdk
> window.
>
> Cheers
>
> Mike Durand wrote:
>> The post-Ep2 SDK will be released much sooner than the the post-Ep1 SDK
>> was. I can't be more specific than that at this point, but it will be
>> one of my top priorities once Ep2 goes gold.
>>
>> -Mike
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Matt
>> Stafford
>> Sent: Tuesday, July 03, 2007 10:11 PM
>> To: [email protected]
>> Subject: Re: [hlcoders] source sdk future?
>>
>> --
>> [ Picked text/plain from multipart/alternative ] I know its still a fair
>> way off, but how long after Ep2 can we expect the SDK update? I think I
>> speak for everyone when I say that we don't want to be waiting for
>> another 430 days in between major updates.
>>
>> On 7/4/07, Mike Durand <[EMAIL PROTECTED]> wrote:
>>
>>> Hi Adam (and everyone)-
>>>
>>> We do not have any significant changes to the water system coming up
>>> for
>>> Ep2 and, therefore, not in the SDK that will come out after Ep2 ships.
>>> That version of the SDK will have updates to the SDK water shaders,
>>> but not the kind of sweeping changes you were hoping for.
>>>
>>> Regarding the tools: the SDK release after Ep2 ships will contain
>>> updates to existing tools as well as *some* new tools that have made
>>> our lives easier. We have noticed that other studios have made some
>>> very nice tools and we will continue to improve ours. We'll talk more
>>> about the new tools and enhancements to existing ones when the
>>> post-Ep2 SDK ships.
>>>
>>> -Best Regards,
>>> Mike
>>>
>>>
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED]
>>> [mailto:[EMAIL PROTECTED] On Behalf Of Adam
>>> Donovan
>>> Sent: Tuesday, July 03, 2007 3:20 PM
>>> To: [email protected]
>>> Subject: [hlcoders] source sdk future?
>>>
>>> --
>>> [ Picked text/plain from multipart/alternative ]
>>>
>>>
>>> Dear Mike Durand,
>>>
>>> Is there any chance that Valve is going update the
>>> water system for hl2? I don't mean to sound pretentious but the
>>> current hl2 water system using flat bump mapped water is somewhat
>>> outdated and it would be nice to see some vertex deforming water for
>>> the source engine in the next SDK update even if it's not released as
>>> part of ep2. Seems like most of the new engines such as Crysis and
>>> what I've been seeing for Allen wake have it..I wonder also what Valve
>>>
>>
>>
>>> are doing to update the tools for the SDK so keep up with the
>>> competition ...I don't want to step on your toes..I love the source
>>> SDK but I would also like to see some big changes.thanks
>>>
>>>
>>>
>>> Adam Donovan
>>>
>>> Hybrid Media Artist
>>>
>>> http://www.adamdonovan.net/core_practice_projects/caustic_resonance.ht
>>> ml
>>>
>>>
>>> _________________________________________________________________
>>> News, entertainment and everything you care about at Live.com. Get it
>>> now!
>>> http://www.live.com/getstarted.aspx
>>> --
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>
>>
>>
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>
>>
>>
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>
>>>
>>>
>>
>>
>> --
>> Matt Stafford (Wraiyth)
>> http://www.wraiyth.com
>> NightFall HL2 Mod - http://www.nightfallmod.com
>> --
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
>>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
--
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders