Hello Mike, thanks for the information you have given already :)
One more question: Is there any chance that there will be AMX-Style menus, like they are used in CS:S or DoD:S, in HL2DM / HL2MP after it has been ported to the new engine? That would make it much easier to code interactive admin plugins for HL2DM. Thanks in advance for any information. -Marc > It's a little bit complicated, but hopefully I can explain it well. > CS:S (along with DoD:S and HL2MP) are going to be migrated to the new > engine over the next couple of months. Until then you should *not* merge > in the new SDK code as it will not work with the old engine. Once we > convert the three MP games you *will* want to create a new version of > the mod using the updated SDK source code. > Makes sense? Sorry I can't be more specific about exactly when the games > will be converted to the new engine. > -Mike > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jonathan > Middleton > Sent: Monday, October 15, 2007 9:39 AM > To: [email protected] > Subject: Re: [hlcoders] SDK Update heads up? > -- > [ Picked text/plain from multipart/alternative ] > I'm confused about the SDK update's compatibility with various AppID's. > Our > mod uses AppID 240 (for CS:S). Will merging with this update break our > mod? > Jonathan > On 10/15/07, Adam Foster <[EMAIL PROTECTED]> wrote: >> >> >> On 15 Oct 2007, at 17:41, Mike Durand wrote: >> >> > I'm shooting for an update that includes the updated tools this >> > week or early next. After that I will work on an update that >> > includes the new game DLL code and I am hoping that it will be >> > available in beta by the end of the month. >> > >> > I'll let you guys know if I run into any problems that invalidate >> > these timeframes. >> >> Fantastic - I've been looking forwards to playing round with the new >> Episode Two stuff, but didn't want to annoy anyone by asking exactly >> when the updated SDK tools would be available. >> >> It's my birthday on the 25th, just so you know. Potential tools >> deadline to aim for? ;-) >> >> >> Adam >> >> -- >> Adam Foster - [EMAIL PROTECTED] - http://www.hylobatidae.org/ >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > -- > I > think poem > that never as a > I shall see a lovely as binary tree > -- > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

