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Yeah, I've been wanting to know the same thing as Andrew. Will we still be
able to use something similar to Source SDK Base, or if we want to use the
new engine will we require players to own Episode 2?

On 10/16/07, Jonathan Middleton <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> Thanks, Mike.
>
> On 10/15/07, Mike Durand <[EMAIL PROTECTED]> wrote:
> >
> > It's a little bit complicated, but hopefully I can explain it well.
> >
> > CS:S (along with DoD:S and HL2MP) are going to be migrated to the new
> > engine over the next couple of months. Until then you should *not* merge
> > in the new SDK code as it will not work with the old engine. Once we
> > convert the three MP games you *will* want to create a new version of
> > the mod using the updated SDK source code.
> >
> > Makes sense? Sorry I can't be more specific about exactly when the games
> > will be converted to the new engine.
> >
> > -Mike
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Jonathan
> > Middleton
> > Sent: Monday, October 15, 2007 9:39 AM
> > To: [email protected]
> > Subject: Re: [hlcoders] SDK Update heads up?
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > I'm confused about the SDK update's compatibility with various AppID's.
> > Our
> > mod uses AppID 240 (for CS:S). Will merging with this update break our
> > mod?
> >
> > Jonathan
> >
> > On 10/15/07, Adam Foster <[EMAIL PROTECTED]> wrote:
> > >
> > >
> > > On 15 Oct 2007, at 17:41, Mike Durand wrote:
> > >
> > > > I'm shooting for an update that includes the updated tools this
> > > > week or early next. After that I will work on an update that
> > > > includes the new game DLL code and I am hoping that it will be
> > > > available in beta by the end of the month.
> > > >
> > > > I'll let you guys know if I run into any problems that invalidate
> > > > these timeframes.
> > >
> > > Fantastic - I've been looking forwards to playing round with the new
> > > Episode Two stuff, but didn't want to annoy anyone by asking exactly
> > > when the updated SDK tools would be available.
> > >
> > > It's my birthday on the 25th, just so you know. Potential tools
> > > deadline to aim for? ;-)
> > >
> > >
> > > Adam
> > >
> > > --
> > > Adam Foster - [EMAIL PROTECTED] - http://www.hylobatidae.org/
> > >
> > >
> > > _______________________________________________
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> > > please visit:
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> > >
> > >
> >
> >
> > --
> >                                 I
> >             think                                poem
> >    that              never               as                a
> > I       shall    see        a     lovely      as     binary   tree
> > --
> >
> > _______________________________________________
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> > please visit:
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> >
> >
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> > please visit:
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> >
> >
>
>
> --
>                                 I
>             think                                poem
>    that              never               as                a
> I       shall    see        a     lovely      as     binary   tree
> --
>
> _______________________________________________
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>


--
Matt Stafford (Wraiyth)
http://www.wraiyth.com
NightFall, a Half Life 2 Single Player Mod - http://www.nightfallmod.com
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