With only the MP games being merged, will there be a new SDK base for SP games using the new engine? Or will SP mods need to be based on Episode 2 to use the new engine?
On 10/15/07, Mike Durand <[EMAIL PROTECTED]> wrote: > It's a little bit complicated, but hopefully I can explain it well. > > CS:S (along with DoD:S and HL2MP) are going to be migrated to the new > engine over the next couple of months. Until then you should *not* merge > in the new SDK code as it will not work with the old engine. Once we > convert the three MP games you *will* want to create a new version of > the mod using the updated SDK source code. > > Makes sense? Sorry I can't be more specific about exactly when the games > will be converted to the new engine. > > -Mike > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jonathan > Middleton > Sent: Monday, October 15, 2007 9:39 AM > To: [email protected] > Subject: Re: [hlcoders] SDK Update heads up? > > -- > [ Picked text/plain from multipart/alternative ] > I'm confused about the SDK update's compatibility with various AppID's. > Our > mod uses AppID 240 (for CS:S). Will merging with this update break our > mod? > > Jonathan > > On 10/15/07, Adam Foster <[EMAIL PROTECTED]> wrote: > > > > > > On 15 Oct 2007, at 17:41, Mike Durand wrote: > > > > > I'm shooting for an update that includes the updated tools this > > > week or early next. After that I will work on an update that > > > includes the new game DLL code and I am hoping that it will be > > > available in beta by the end of the month. > > > > > > I'll let you guys know if I run into any problems that invalidate > > > these timeframes. > > > > Fantastic - I've been looking forwards to playing round with the new > > Episode Two stuff, but didn't want to annoy anyone by asking exactly > > when the updated SDK tools would be available. > > > > It's my birthday on the 25th, just so you know. Potential tools > > deadline to aim for? ;-) > > > > > > Adam > > > > -- > > Adam Foster - [EMAIL PROTECTED] - http://www.hylobatidae.org/ > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > I > think poem > that never as a > I shall see a lovely as binary tree > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Andrew Timson ============== "Niceness is the greatest human flaw, except for all the others." --Brendan Moody _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

