-- [ Picked text/plain from multipart/alternative ] Hi guys, I'm trying to make an NPC that is longer than he is wide. For example he would be walk down a human sized hallway, but not turn around in the hallway. The problem I ran into is that the hulls are AABB, which means either I make the box so large he can't fit in the hallway, or I cheat and make it too small which results in shot traces not hitting him properly (BaseNPC sets his regular bounding box to match his hull size..)
So, anybody know of a work around or have any suggestions? -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

