First, in the hl2mp_client.cpp, this function is called
/*
===============
const char *GetGameDescription()

Returns the descriptive name of this .dll.  E.g., Half-Life, or Team
Fortress 2
===============
*/

And that passes it off to the gamerules. You can do your fancy stuff
there, or in your gamerules :P

Mark Chandler wrote:
All was wondered what that function did. Thxs!

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton
Sent: Wednesday, December 05, 2007 7:06 PM
To: [email protected]
Subject: Re: [hlcoders] Mod Game Type

Isn't that set in the GetGameDescription of the gamerules?

Mark Chandler wrote:

Anyone know how to set the game type (on the find server screen) via code?

http://lodle.net/public/snapshot0000_cut.jpg

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