-- [ Picked text/plain from multipart/alternative ] Maybe it's the other way around then. maybe your client is loading, but not your server. run filemon and launch and find out which dll is loading.
On Dec 4, 2007 8:45 PM, Tom Leighton <[EMAIL PROTECTED]> wrote: > Hmm, the client has no reference to Lua at all (It doesnt link with it > or luabind). > > I'm getting fed up now, and now STEAM freezes upon login. Today is NOT a > good day. > > I don't think it ever gets to the stage of loading the other DLL's -- > since i can rename them and it will not complain about them missing. Any > other ideas? Cos im all out. > > > Matt Stafford wrote > > -- > > [ Picked text/plain from multipart/alternative ] > > I got that error a while ago because my client DLL wasn't loading > properly > > because there was a binary it was trying to load that was in the wrong > > location, if that helps at all. > > > > On Dec 5, 2007 12:26 PM, Tom Leighton <[EMAIL PROTECTED]> > wrote: > > > > > >> I speak too soon... > >> > >> > >> Spawn Server dm_lockdown > >> Begin loading faces (loads materials) > >> End loading faces (loads materials) > >> execing skill_manifest.cfg > >> execing skill.cfg > >> Section [Scenes]: 1096 resources total 17.54 KB, 0.84 % of limit (2.10MB) > >> 32 player server started > >> Adding master server 69.28.151.162:27011 > >> Adding master server 72.165.61.190:27011 > >> Client "unnamed" connected (127.0.0.1:27005). > >> Connected to 127.0.0.1:27015 > >> MasterRequestRestart > >> Your server needs to be restarted in order to receive the latest > update. > >> MasterRequestRestart > >> Your server needs to be restarted in order to receive the latest > update. > >> > >> Half-Life 2 > >> Map: dm_lockdown > >> Players: 1 / 32 > >> Build 3264 > >> Server Number 1 > >> No pure server whitelist. sv_pure = 0 > >> CAsyncWavDataCache: 2 .wavs total 0 bytes, 0.00 % of capacity > >> Initializing renderer... > >> Missing RecvProp for DT_BasePlayer - DT_Local/m_iFOV > >> Host_EndGame: CL_ParseClassInfo_EndClasses: CreateDecoders failed. > >> > >> Dropped unnamed from server (Disconnect by user.) > >> > >> > >> Missing RecvProp for DT_BasePlayer - DT_Local/m_iFOV. > >> > >> What the hell is going on? I have no idea, i have no idea why LuaBind > is > >> screwing with my mod in any way shape or form... > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > > > > > > -- > > Matt Stafford (Wraiyth) > > http://www.wraiyth.com > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- -omega -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

