But if you think about it if you had a multi-player game and you rotated
the world, the other players gravity would be wrong :P
Laurens Mathot wrote:
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You want the gravity to change as well (I asume you want to make the walking on
walls thing). I think it's easier to rotate the world.
From: [EMAIL PROTECTED]> To: [email protected]> Subject: [hlcoders] Rotating a player> Date: Sun, 3 Feb 2008
21:47:10 -0500> > --> [ Picked text/plain from multipart/alternative ]> How could I rotate a player? I'm trying to get
the player's model to rotate,> e.i. if he's running on a wall it would show him as horizontally standing,> not vertically. He
would be perpendicular to the wall. Any ideas or> suggestions would be nice.> > Thanks in advance :D> --> >
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