Hey guys, I'm seriously worried that VAC is misdetecting server plugins and banning developers-- perhaps when the plugins are loaded from listen servers inadvertantly.
My name is Michael Barr, also known in the community as XE_ManUp. I'm no griefer or hacker-- I'm the lead developer of GunGame5, the latest version of GunGame for the Source Engine. I have been a great supporter of VAC, and I absolutely love the idea that if a player gets caught cheating, they get banned to avoid annoying other players. I have heard of players getting banned for "no reason" and I've been a great skeptic of that in the past. Yet, somehow, after a weekend of GunGame testing (with the EventScripts and GunGame Utils addons loaded), I was banned by VAC. Without ever using any sort of cheat of any type, nor even knowing anything about cheats. Per the Steam forums, there's always some (unlikely) chance that the account got "hijacked" or "hacked", but there's no indication that ever happened. I'm the only person to use any of my machines and no other gamers live with me. I've discussed with other plugin developers, and the most likely cause would be VAC misdetecting the loaded server plugins as being associated with a cheat. Ideally, a Valve developer would help me figure out whether these plugins caused an erroneous VAC ban. But right now, I need to warn developers not to load server plugins on their listen servers because they might accidentally be detected by VAC-- thereby ruining your Steam account like mine has been. -Michael Barr (aka XE_ManUp) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

