Yes, you can't get banned for custom Skins, and that's why theres the server
command sv_pure, so only players with all default assets can play on these
servers.

Probably there's some odd thing going on with VAC or with some of the
plugins being used, so VAC thinks that it's a cheat.

Do your plugin get info where other players are located or anything like
that? Pherhaps some of this could be the problem.

2008/11/5 Olly <[EMAIL PROTECTED]>

> You can't get banned for skins, or any other customizations (unless of
> course the 'customizations' were packaged in a file that included a cheat
> know by VAC)
> So your friend probably used the oldest excuse in the book... and you fell
> for it ¬¬
>
> 2008/11/5 Tiago Conceição <[EMAIL PROTECTED]>
>
> >
> > Michael Barr do you use Skins?
> > I know guys banned by VAC because use of Skins (weapons or models) from
> > FPSbanana
> > 1 by replace all weapons skins, and other guy by only use a knife skin>
> > Date: Wed, 5 Nov 2008 08:59:37 +0000> From: [EMAIL PROTECTED]>
> > To: [email protected]> Subject: Re: [hlcoders] WARNING:
> VAC
> > may be banning developers by misdetecting server plugins as cheats.> >
> Since
> > VAC appears to work on a checksum basis, unless you somehow >
> inadvertently
> > recreated one of these checksums (And valve were using > something like
> > CRC/MD5), I highly doubt server plugins would ever cause > this. I've
> played
> > countless games of TF2 with server plugins loaded and > i'm still "VAC
> > Status: In Good Standing"> > Minh wrote:> > hmm. interesting dilemna. I
> > imagine it must be hard for the VAC > > developers to determine what
> > scripts/plugins are considered "cheats" and > > which are not. So were
> the
> > EventScripts the only plugins you were > > running at the time?> >> >
> > Michael Barr wrote:> > > >> Hey guys,> >>> >> I'm seriously worried that
> VAC
> > is misdetecting server plugins and banning> >> developers-- perhaps when
> the
> > plugins are loaded from listen servers> >> inadvertantly.> >>> >> My name
> is
> > Michael Barr, also known in the community as XE_ManUp. I'm no> >> griefer
> or
> > hacker-- I'm the lead developer of GunGame5, the latest version> >> of
> > GunGame for the Source Engine. I have been a great supporter of VAC, and>
> >>
> > I absolutely love the idea that if a player gets caught cheating, they
> get>
> > >> banned to avoid annoying other players. I have heard of players
> getting>
> > >> banned for "no reason" and I've been a great skeptic of that in the
> > past.> >>> >> Yet, somehow, after a weekend of GunGame testing (with the
> > EventScripts and> >> GunGame Utils addons loaded), I was banned by VAC.
> > Without ever using any> >> sort of cheat of any type, nor even knowing
> > anything about cheats. Per the> >> Steam forums, there's always some
> > (unlikely) chance that the account got> >> "hijacked" or "hacked", but
> > there's no indication that ever happened. I'm> >> the only person to use
> any
> > of my machines and no other gamers live with me.> >> I've discussed with
> > other plugin developers, and the most likely cause would> >> be VAC
> > misdetecting the loaded server plugins as being associated with a> >>
> > cheat.> >>> >> Ideally, a Valve developer would help me figure out
> whether
> > these plugins> >> caused an erroneous VAC ban. But right now, I need to
> warn
> > developers not to> >> load server plugins on their listen servers because
> > they might accidentally> >> be detected by VAC-- thereby ruining your
> Steam
> > account like mine has been.> >>> >>> >> -Michael Barr (aka XE_ManUp)> >>
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