hmm. interesting dilemna. I imagine it must be hard for the VAC 
developers to determine what scripts/plugins are considered "cheats" and 
which are not. So were the EventScripts the only plugins you were 
running at the time?

Michael Barr wrote:
> Hey guys,
>
> I'm seriously worried that VAC is misdetecting server plugins and banning
> developers-- perhaps when the plugins are loaded from listen servers
> inadvertantly.
>
> My name is Michael Barr, also known in the community as XE_ManUp. I'm no
> griefer or hacker-- I'm the lead developer of GunGame5, the latest version
> of GunGame for the Source Engine. I have been a great supporter of VAC, and
> I absolutely love the idea that if a player gets caught cheating, they get
> banned to avoid annoying other players. I have heard of players getting
> banned for "no reason" and I've been a great skeptic of that in the past.
>
> Yet, somehow, after a weekend of GunGame testing (with the EventScripts and
> GunGame Utils addons loaded), I was banned by VAC. Without ever using any
> sort of cheat of any type, nor even knowing anything about cheats. Per the
> Steam forums, there's always some (unlikely) chance that the account got
> "hijacked" or "hacked", but there's no indication that ever happened. I'm
> the only person to use any of my machines and no other gamers live with me.
> I've discussed with other plugin developers, and the most likely cause would
> be VAC misdetecting the loaded server plugins as being associated with a
> cheat.
>
> Ideally, a Valve developer would help me figure out whether these plugins
> caused an erroneous VAC ban. But right now, I need to warn developers not to
> load server plugins on their listen servers because they might accidentally
> be detected by VAC-- thereby ruining your Steam account like mine has been.
>
>
> -Michael Barr (aka XE_ManUp)
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