Im sure he has heard it all before tbh :P
VAC DOES NOT 'detect behaviour' it only goes on known modules that have been
added by valve (according to SW)
2008/11/5 Tom Leighton <[EMAIL PROTECTED]>

> Since SigScanning was mentioned, I am VERY very scared.
>
> On a listen server, both the Server AND client dll are loaded into the
> same process. VAC would be scanning that process, and may not be
> limiting itself to the client.dll boundaries, and indeed, if VAC detects
> Signature Scanning behaviour, it might ban you.
>
> I think Alfred needs to hear about this. Has someone else forwarded this
> to him? Or made him aware?
>
> LDuke wrote:
> > A listenserver still uses the server.dll to provide the server portion of
> > the game.  It's hard to imagine how VAC could pick it up unless you were
> > also doing something with the client.dll.
> >
> >
> >
> > On Wed, Nov 5, 2008 at 8:39 AM, Saul Rennison <[EMAIL PROTECTED]
> >wrote:
> >
> >
> >> GunGame Utils using sigscanning. The original poster has used a
> >> sig-scanning
> >> plugin on a listen server. He THINKS that VAC has mis-detected the
> >> sigscanning DLL (rightly so) for him hacking.
> >>
> >> 2008/11/5 Keeper <[EMAIL PROTECTED]>
> >>
> >>
> >>> What I was saying, not knowing how the VAC system works, could hooking
> >>>
> >> and
> >>
> >>> using an individual client's data somehow maybe trip the VAC (altering
> >>> angles, shooting data...)?  That is what has me worried.  There's no
> >>> telling
> >>> what raised the flag for XE_ManUp.  But if you can do it in a plugin,
> >>>
> >> then
> >>
> >>> maybe the VAC system would pick up on something that is being changed
> >>>
> >> from
> >>
> >>> the server on the client.
> >>>
> >>> Maybe not though, I just don't know.  That's why it's important for him
> >>>
> >> to
> >>
> >>> get with VALVe and figure this out.
> >>>
> >>> -----Original Message-----
> >>> From: Olly [mailto:[EMAIL PROTECTED]
> >>> Sent: Wednesday, November 05, 2008 9:15 AM
> >>> To: Discussion of Half-Life Programming
> >>> Subject: Re: [hlcoders] WARNING: VAC may be banning developers by
> >>> misdetecting server plugins as cheats.
> >>>
> >>> It cant happen on a dedicated server, because the client never 'HAS'
> the
> >>> plugin on their hdd. And there isn't much sense banning a server via
> VAC
> >>>
> >> ;p
> >>
> >>>
> >>> _______________________________________________
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> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>>
> >> --
> >> Thanks,
> >> - Saul.
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >>
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> >
>
> _______________________________________________
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>
>
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