It cant happen on a dedicated server, because the client never 'HAS' the plugin on their hdd. And there isn't much sense banning a server via VAC ;p
2008/11/5 Keeper <[EMAIL PROTECTED]> > This is strange, I can't see how it could possible trip VAC. > > But I would definitely get with VALVe on this. It might help them close > out > a false positive. > > My first guess is that it has something to do with you running it as a > listen server. I always add -insecure -dev -allowdebug on my server when > testing/debugging my plugin locally. > > I really hope it wouldn't happen on a dedicated server or else there could > be a world of hurt out there with SourceMod and EventScripts making it > easier to alter the game on the server side. > > Keeper > > > > -----Original Message----- > From: Michael Barr [mailto:[EMAIL PROTECTED] > Sent: Tuesday, November 04, 2008 10:29 PM > To: [email protected] > Subject: [hlcoders] WARNING: VAC may be banning developers by misdetecting > server plugins as cheats. > > Hey guys, > > I'm seriously worried that VAC is misdetecting server plugins and banning > developers-- perhaps when the plugins are loaded from listen servers > inadvertantly. > > My name is Michael Barr, also known in the community as XE_ManUp. I'm no > griefer or hacker-- I'm the lead developer of GunGame5, the latest version > of GunGame for the Source Engine. I have been a great supporter of VAC, and > I absolutely love the idea that if a player gets caught cheating, they get > banned to avoid annoying other players. I have heard of players getting > banned for "no reason" and I've been a great skeptic of that in the past. > > Yet, somehow, after a weekend of GunGame testing (with the EventScripts and > GunGame Utils addons loaded), I was banned by VAC. Without ever using any > sort of cheat of any type, nor even knowing anything about cheats. Per the > Steam forums, there's always some (unlikely) chance that the account got > "hijacked" or "hacked", but there's no indication that ever happened. I'm > the only person to use any of my machines and no other gamers live with me. > I've discussed with other plugin developers, and the most likely cause > would > be VAC misdetecting the loaded server plugins as being associated with a > cheat. > > Ideally, a Valve developer would help me figure out whether these plugins > caused an erroneous VAC ban. But right now, I need to warn developers not > to > load server plugins on their listen servers because they might accidentally > be detected by VAC-- thereby ruining your Steam account like mine has been. > > > -Michael Barr (aka XE_ManUp) > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

