GunGame Utils using sigscanning. The original poster has used a sig-scanning plugin on a listen server. He THINKS that VAC has mis-detected the sigscanning DLL (rightly so) for him hacking.
2008/11/5 Keeper <[EMAIL PROTECTED]> > What I was saying, not knowing how the VAC system works, could hooking and > using an individual client's data somehow maybe trip the VAC (altering > angles, shooting data...)? That is what has me worried. There's no > telling > what raised the flag for XE_ManUp. But if you can do it in a plugin, then > maybe the VAC system would pick up on something that is being changed from > the server on the client. > > Maybe not though, I just don't know. That's why it's important for him to > get with VALVe and figure this out. > > -----Original Message----- > From: Olly [mailto:[EMAIL PROTECTED] > Sent: Wednesday, November 05, 2008 9:15 AM > To: Discussion of Half-Life Programming > Subject: Re: [hlcoders] WARNING: VAC may be banning developers by > misdetecting server plugins as cheats. > > It cant happen on a dedicated server, because the client never 'HAS' the > plugin on their hdd. And there isn't much sense banning a server via VAC ;p > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Thanks, - Saul. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

