http://en.wikipedia.org/wiki/Valve_Anti-Cheat#False-positive_detections
On Wed, Nov 5, 2008 at 3:27 PM, Nick <[EMAIL PROTECTED]> wrote: > I call bullshit on this entire mess. Seems like someone got vac > banned, and now they want to blame it on custom plugin or some crap. > The 10 unknown people (who have never posted here before) entering > this discussion "ensuring" that this isn't a cheater who got banned > for hacking only reinforces my belief. > > I have never, ever heard of anyone being vac banned falsely. Also, I > have used cheats many times and not been banned. You get what I am > saying? > > > > On Wed, Nov 5, 2008 at 1:36 PM, Olly <[EMAIL PROTECTED]> wrote: > > Im sure he has heard it all before tbh :P > > VAC DOES NOT 'detect behaviour' it only goes on known modules that have > been > > added by valve (according to SW) > > 2008/11/5 Tom Leighton <[EMAIL PROTECTED]> > > > >> Since SigScanning was mentioned, I am VERY very scared. > >> > >> On a listen server, both the Server AND client dll are loaded into the > >> same process. VAC would be scanning that process, and may not be > >> limiting itself to the client.dll boundaries, and indeed, if VAC detects > >> Signature Scanning behaviour, it might ban you. > >> > >> I think Alfred needs to hear about this. Has someone else forwarded this > >> to him? Or made him aware? > >> > >> LDuke wrote: > >> > A listenserver still uses the server.dll to provide the server portion > of > >> > the game. It's hard to imagine how VAC could pick it up unless you > were > >> > also doing something with the client.dll. > >> > > >> > > >> > > >> > On Wed, Nov 5, 2008 at 8:39 AM, Saul Rennison < > [EMAIL PROTECTED] > >> >wrote: > >> > > >> > > >> >> GunGame Utils using sigscanning. The original poster has used a > >> >> sig-scanning > >> >> plugin on a listen server. He THINKS that VAC has mis-detected the > >> >> sigscanning DLL (rightly so) for him hacking. > >> >> > >> >> 2008/11/5 Keeper <[EMAIL PROTECTED]> > >> >> > >> >> > >> >>> What I was saying, not knowing how the VAC system works, could > hooking > >> >>> > >> >> and > >> >> > >> >>> using an individual client's data somehow maybe trip the VAC > (altering > >> >>> angles, shooting data...)? That is what has me worried. There's no > >> >>> telling > >> >>> what raised the flag for XE_ManUp. But if you can do it in a > plugin, > >> >>> > >> >> then > >> >> > >> >>> maybe the VAC system would pick up on something that is being > changed > >> >>> > >> >> from > >> >> > >> >>> the server on the client. > >> >>> > >> >>> Maybe not though, I just don't know. That's why it's important for > him > >> >>> > >> >> to > >> >> > >> >>> get with VALVe and figure this out. > >> >>> > >> >>> -----Original Message----- > >> >>> From: Olly [mailto:[EMAIL PROTECTED] > >> >>> Sent: Wednesday, November 05, 2008 9:15 AM > >> >>> To: Discussion of Half-Life Programming > >> >>> Subject: Re: [hlcoders] WARNING: VAC may be banning developers by > >> >>> misdetecting server plugins as cheats. > >> >>> > >> >>> It cant happen on a dedicated server, because the client never 'HAS' > >> the > >> >>> plugin on their hdd. And there isn't much sense banning a server via > >> VAC > >> >>> > >> >> ;p > >> >> > >> >>> > >> >>> _______________________________________________ > >> >>> To unsubscribe, edit your list preferences, or view the list > archives, > >> >>> please visit: > >> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> >>> > >> >>> > >> >>> > >> >> -- > >> >> Thanks, > >> >> - Saul. > >> >> _______________________________________________ > >> >> To unsubscribe, edit your list preferences, or view the list > archives, > >> >> please visit: > >> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> >> > >> >> > >> >> > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > > >> > > >> > > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

