Hello,

Im getting this Engine Error on 2 of my maps a few seconds after the npcs get 
spawned into the map, and i have no idea whats the cause of it and how to fix 
it, im assuming it has something to do with the placement of info_nodes (all 
types of them).
The types of npcs that spawn before the crash occurs are Combine Soldiers, 
Striders and Dropships, the combines are set up to do assaults while the 
striders and dropships follow normal path_corners/_tracks.

The weird thing is that it only crashes the clients, the server isnt affected 
by this, and if an crashed client rejoins the server, it doesnt happen again as 
long as the map hasnt been restarted/changed.

This happens in Obsidian Conflict, a coop mod using the Orangebox engine, and i 
would be very glad if someone could tell me whats the cause of that error and 
how it can be fixed.

Heres an screenshot of it:
http://w0rf0x.de/screens/misalignednode.jpg
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