Hello, Im getting this Engine Error on 2 of my maps a few seconds after the npcs get spawned into the map, and i have no idea whats the cause of it and how to fix it, im assuming it has something to do with the placement of info_nodes (all types of them). The types of npcs that spawn before the crash occurs are Combine Soldiers, Striders and Dropships, the combines are set up to do assaults while the striders and dropships follow normal path_corners/_tracks.
The weird thing is that it only crashes the clients, the server isnt affected by this, and if an crashed client rejoins the server, it doesnt happen again as long as the map hasnt been restarted/changed. This happens in Obsidian Conflict, a coop mod using the Orangebox engine, and i would be very glad if someone could tell me whats the cause of that error and how it can be fixed. Heres an screenshot of it: http://w0rf0x.de/screens/misalignednode.jpg _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

