Tobias... you just repeated what Mark Chandler just put. You drunk again?

2009/2/15 Tobias Kammersgaard <[email protected]>

> Probably a call that ends up in tier0, doesn't mean its tier0's fault.
>
>
> I know you aren't lasershock, I've seen you on the Tub. Internal joke etc.
>
> /ScarT
>
>
> 2009/2/16 W0rf0x <[email protected]>
>
> > Well, I already talked to our coder regarding this error and he said the
> > crash occurs in tier0.dll, and theres no source available for it (as far
> as
> > i know).
> >
> > (I am not lasershock btw, if thats what you mean.)
> > ----- Original Message -----
> > From: "Tobias Kammersgaard" <[email protected]>
> > To: "Discussion of Half-Life Programming" <
> [email protected]
> > >
> > Sent: Monday, February 16, 2009 12:13 AM
> > Subject: Re: [hlcoders] Engine Error: CTS ListBase: Misaligned node
> >
> >
> > > Seems like a Obsidian Conflict specific bug, so it probably belongs on
> > > their
> > > forum instead of here.
> > >
> > > /ScarT (hello lasershock)
> > >
> > >
> > > 2009/2/16 W0rf0x <[email protected]>
> > >
> > >> Hello,
> > >>
> > >> Im getting this Engine Error on 2 of my maps a few seconds after the
> > npcs
> > >> get spawned into the map, and i have no idea whats the cause of it and
> > >> how
> > >> to fix it, im assuming it has something to do with the placement of
> > >> info_nodes (all types of them).
> > >> The types of npcs that spawn before the crash occurs are Combine
> > >> Soldiers,
> > >> Striders and Dropships, the combines are set up to do assaults while
> the
> > >> striders and dropships follow normal path_corners/_tracks.
> > >>
> > >> The weird thing is that it only crashes the clients, the server isnt
> > >> affected by this, and if an crashed client rejoins the server, it
> doesnt
> > >> happen again as long as the map hasnt been restarted/changed.
> > >>
> > >> This happens in Obsidian Conflict, a coop mod using the Orangebox
> > engine,
> > >> and i would be very glad if someone could tell me whats the cause of
> > that
> > >> error and how it can be fixed.
> > >>
> > >> Heres an screenshot of it:
> > >> http://w0rf0x.de/screens/misalignednode.jpg
> > >> _______________________________________________
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> > >>
> > >>
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> >
> >
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> >
> >
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>
>


-- 
Thanks,
- Saul.
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